Global Gaming Peripheral Market 2020 by Manufacturers, Type and Application, Forecast to 2025

  • receipt Report ID : 63257
  • calendar_today Published On: May, 2020
  • file_copy Pages: 156
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Market Overview

The global Gaming Peripheral market size is expected to gain market growth in the forecast period of 2020 to 2025, with a CAGR of 5.3% in the forecast period of 2020 to 2025 and will expected to reach USD 3620.4 million by 2025, from USD 2948.8 million in 2019.

The Gaming Peripheral market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

Market segmentation

Gaming Peripheral market is split by Type and Application. For the period 2015-2025, the growth among segments provide accurate calculations and forecasts for sales by Type and Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

Breakdown by Type, Gaming Peripheral market has been segmented into Headsets, Mouse, Mousepads, Keyboards, Controllers, Other, etc.

Breakdown by Application, Gaming Peripheral has been segmented into Distribution Channels, Third-Party Retail Channels, Direct Channels, etc.

Regions and Countries Level Analysis

Regional analysis is another highly comprehensive part of the research and analysis study of the global Gaming Peripheral market presented in the report. This section sheds light on the sales growth of different regional and country-level Gaming Peripheral markets. For the historical and forecast period 2015 to 2025, it provides detailed and accurate country-wise volume analysis and region-wise market size analysis of the global Gaming Peripheral market.

For Japan, this report analyses the Japan market by players, Type and Application, for the period 2015-2025.

Competitive Landscape and Gaming Peripheral Market Share Analysis

Gaming Peripheral competitive landscape provides details by vendors, including company overview, company total revenue, market potential, global presence, Gaming Peripheral sales and revenue generated, market share, price, production sites and facilities, SWOT analysis, product launch. For the period 2015-2020, this study provides the Gaming Peripheral sales, revenue and market share for each player covered in this report.

The major players covered in Gaming Peripheral are: Razer, Mad Catz, Corsair, Logitech G (Astro), SteelSeries, Turtle Beach, QPAD, Plantronics, Sennheiser, Roccat, ZOWIE, Thrustmaster, Sharkoon, Cooler Master, HyperX, Trust, Tt eSPORTS, etc. Among other players domestic and global, Gaming Peripheral market share data is available for global, North America, Europe, Asia, Middle East and Africa and South America separately. Our analysts understand competitive strengths and provide competitive analysis for each competitor separately.

The key market players for global Gaming Peripheral market are listed below:

Razer

Mad Catz

Corsair

Logitech G (Astro)

SteelSeries

Turtle Beach

QPAD

Plantronics

Sennheiser

Roccat

ZOWIE

Thrustmaster

Sharkoon

Cooler Master

HyperX

Trust

Tt eSPORTS

Market segment by regions, regional analysis covers

North America (United States, Canada and Mexico)

Europe (Germany, France, United Kingdom, Russia and Italy)

Asia-Pacific (China, Japan, Korea, India, Southeast Asia and Australia)

South America (Brazil, Argentina)

Middle East & Africa (Saudi Arabia, UAE, Egypt and South Africa)

Market segment by Type, covers:

Headsets

Mouse

Mousepads

Keyboards

Controllers

Other

Market segment by Application, can be divided into

Distribution Channels

Third-Party Retail Channels

Direct Channels

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

Table of Contents

1 Market Overview

1.1 Gaming Peripheral Introduction

1.2 Market Analysis by Type

1.2.1 Overview: Global Gaming Peripheral Revenue by Type: 2015 VS 2019 VS 2025

1.2.2 Headsets

1.2.3 Mouse

1.2.4 Mousepads

1.2.5 Keyboards

1.2.6 Controllers

1.2.7 Other

1.3 Market Analysis by Application

1.3.1 Overview: Global Gaming Peripheral Revenue by Application: 2015 VS 2019 VS 2025

1.3.2 Distribution Channels

1.3.3 Third-Party Retail Channels

1.3.4 Direct Channels

1.4 Global Gaming Peripheral Market Size and Forecast (2015-2025)

1.4.1 Global Gaming Peripheral Revenue and Forecast (2015-2025)

1.4.2 Global Gaming Peripheral Sales and Forecast (2015-2025)

1.5 Global Gaming Peripheral Market Size Overview by Geography (2015-2020)

2 Manufacturers Profiles

2.1 Razer

2.1.1 Razer Details

2.1.2 Razer Major Business and Total Revenue (Financial Highlights) Analysis

2.1.3 Razer SWOT Analysis

2.1.4 Razer Product and Services

2.1.5 Razer Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.2 Mad Catz

2.2.1 Mad Catz Details

2.2.2 Mad Catz Major Business and Total Revenue (Financial Highlights) Analysis

2.2.3 Mad Catz SWOT Analysis

2.2.4 Mad Catz Product and Services

2.2.5 Mad Catz Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.3 Corsair

2.3.1 Corsair Details

2.3.2 Corsair Major Business and Total Revenue (Financial Highlights) Analysis

2.3.3 Corsair SWOT Analysis

2.3.4 Corsair Product and Services

2.3.5 Corsair Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.4 Logitech G (Astro)

2.4.1 Logitech G (Astro) Details

2.4.2 Logitech G (Astro) Major Business and Total Revenue (Financial Highlights) Analysis

2.4.3 Logitech G (Astro) SWOT Analysis

2.4.4 Logitech G (Astro) Product and Services

2.4.5 Logitech G (Astro) Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.5 SteelSeries

2.5.1 SteelSeries Details

2.5.2 SteelSeries Major Business and Total Revenue (Financial Highlights) Analysis

2.5.3 SteelSeries SWOT Analysis

2.5.4 SteelSeries Product and Services

2.5.5 SteelSeries Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.6 Turtle Beach

2.6.1 Turtle Beach Details

2.6.2 Turtle Beach Major Business and Total Revenue (Financial Highlights) Analysis

2.6.3 Turtle Beach SWOT Analysis

2.6.4 Turtle Beach Product and Services

2.6.5 Turtle Beach Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.7 QPAD

2.7.1 QPAD Details

2.7.2 QPAD Major Business and Total Revenue (Financial Highlights) Analysis

2.7.3 QPAD SWOT Analysis

2.7.4 QPAD Product and Services

2.7.5 QPAD Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.8 Plantronics

2.8.1 Plantronics Details

2.8.2 Plantronics Major Business and Total Revenue (Financial Highlights) Analysis

2.8.3 Plantronics SWOT Analysis

2.8.4 Plantronics Product and Services

2.8.5 Plantronics Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.9 Sennheiser

2.9.1 Sennheiser Details

2.9.2 Sennheiser Major Business and Total Revenue (Financial Highlights) Analysis

2.9.3 Sennheiser SWOT Analysis

2.9.4 Sennheiser Product and Services

2.9.5 Sennheiser Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.10 Roccat

2.10.1 Roccat Details

2.10.2 Roccat Major Business and Total Revenue (Financial Highlights) Analysis

2.10.3 Roccat SWOT Analysis

2.10.4 Roccat Product and Services

2.10.5 Roccat Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.11 ZOWIE

2.11.1 ZOWIE Details

2.11.2 ZOWIE Major Business and Total Revenue (Financial Highlights) Analysis

2.11.3 ZOWIE SWOT Analysis

2.11.4 ZOWIE Product and Services

2.11.5 ZOWIE Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.12 Thrustmaster

2.12.1 Thrustmaster Details

2.12.2 Thrustmaster Major Business and Total Revenue (Financial Highlights) Analysis

2.12.3 Thrustmaster SWOT Analysis

2.12.4 Thrustmaster Product and Services

2.12.5 Thrustmaster Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.13 Sharkoon

2.13.1 Sharkoon Details

2.13.2 Sharkoon Major Business and Total Revenue (Financial Highlights) Analysis

2.13.3 Sharkoon SWOT Analysis

2.13.4 Sharkoon Product and Services

2.13.5 Sharkoon Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.14 Cooler Master

2.14.1 Cooler Master Details

2.14.2 Cooler Master Major Business and Total Revenue (Financial Highlights) Analysis

2.14.3 Cooler Master SWOT Analysis

2.14.4 Cooler Master Product and Services

2.14.5 Cooler Master Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.15 HyperX

2.15.1 HyperX Details

2.15.2 HyperX Major Business and Total Revenue (Financial Highlights) Analysis

2.15.3 HyperX SWOT Analysis

2.15.4 HyperX Product and Services

2.15.5 HyperX Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.16 Trust

2.16.1 Trust Details

2.16.2 Trust Major Business and Total Revenue (Financial Highlights) Analysis

2.16.3 Trust SWOT Analysis

2.16.4 Trust Product and Services

2.16.5 Trust Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

2.17 Tt eSPORTS

2.17.1 Tt eSPORTS Details

2.17.2 Tt eSPORTS Major Business and Total Revenue (Financial Highlights) Analysis

2.17.3 Tt eSPORTS SWOT Analysis

2.17.4 Tt eSPORTS Product and Services

2.17.5 Tt eSPORTS Gaming Peripheral Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)

3 Global Gaming Peripheral Market, Company Landscape

3.1 Company Market Share Analysis: Global

3.1.1 Global Gaming Peripheral Sales and Market Share by Manufacturer (2018-2019)

3.1.2 Global Gaming Peripheral Revenue and Market Share by Manufacturer (2018-2019)

3.2 Company Market Share Analysis: Japan

3.2.1 Key Players Gaming Peripheral Sales in Japan (2018-2019)

3.2.2 Japan Gaming Peripheral Revenue Market Share by Manufacturer (2018-2019)

3.3 Market Concentration Rate

3.3.1 Top 3 Gaming Peripheral Manufacturer Market Share in 2019

3.3.2 Top 6 Gaming Peripheral Manufacturer Market Share in 2019

4 Market Size by Geography

4.1 Global Gaming Peripheral Market Size by Geography (2015-2020)

4.1.1 Global Gaming Peripheral Sales by Geography (2015-2020)

4.1.2 Global Gaming Peripheral Revenue by Regions (2015-2020)

4.2 Global Gaming Peripheral Market Size and Forecast by Regions (2020-2025)

4.2.1 Global Gaming Peripheral Sales and Forecast by Regions (2020-2025)

4.2.2 Global Gaming Peripheral Revenue and Forecast by Regions (2020-2025)

4.3 North America Gaming Peripheral Market Size and Forecast (2015-2025)

4.4 Europe Gaming Peripheral Market Size and Forecast (2015-2025)

4.5 Asia-Pacific Gaming Peripheral Market Size and Forecast (2015-2025)

4.6 South America Gaming Peripheral Market Size and Forecast (2015-2025)

4.7 Middle East and Africa Gaming Peripheral Market Size and Forecast (2015-2025)

5 North America by Country

5.1 North America Gaming Peripheral Market Size by Country (2015-2020)

5.1.1 North America Gaming Peripheral Sales and Market Share by Country (2015-2020)

5.1.2 North America Gaming Peripheral Revenue and Market Share by Country (2015-2020)

5.2 North America Gaming Peripheral Market Size and Forecast by Country (2020-2025)

5.2.1 North America Gaming Peripheral Sales and Forecast by Country (2020-2025)

5.2.2 North America Gaming Peripheral Revenue and Forecast by Country (2020-2025)

5.3 United States Gaming Peripheral Market Size and Forecast (2015-2025)

5.4 Canada Gaming Peripheral Market Size and Forecast (2015-2025)

5.5 Mexico Gaming Peripheral Market Size and Forecast (2015-2025)

6 Europe by Country

6.1 Europe Gaming Peripheral Market Size by Country (2015-2020)

6.1.1 Europe Gaming Peripheral Sales by Country (2015-2020)

6.1.2 Europe Gaming Peripheral Revenue by Country (2015-2020)

6.2 Europe Gaming Peripheral Market Size and Forecast by Country (2020-2025)

6.2.1 Europe Gaming Peripheral Sales and Forecast by Country (2020-2025)

6.2.2 Europe Gaming Peripheral Revenue and Forecast by Country (2020-2025)

6.3 Germany Gaming Peripheral Market Size and Forecast (2015-2025)

6.4 United Kingdom Gaming Peripheral Market Size and Forecast (2015-2025)

6.5 France Gaming Peripheral Market Size and Forecast (2015-2025)

6.6 Russia Gaming Peripheral Market Size and Forecast (2015-2025)

6.7 Italy Gaming Peripheral Market Size and Forecast (2015-2025)

7 Asia-Pacific by Regions

7.1 Asia-Pacific Gaming Peripheral Market Size by Region (2015-2020)

7.1.1 Asia-Pacific Gaming Peripheral Sales by Region (2015-2020)

7.1.2 Asia-Pacific Gaming Peripheral Revenue by Region (2015-2020)

7.2 Asia-Pacific Gaming Peripheral Market Size and Forecast by Region (2020-2025)

7.2.1 Asia-Pacific Gaming Peripheral Sales and Forecast by Region (2020-2025)

7.2.2 Asia-Pacific Gaming Peripheral Revenue and Forecast by Region (2020-2025)

7.3 China Gaming Peripheral Market Size and Forecast (2015-2025)

7.4 Japan Gaming Peripheral Market Size and Forecast (2015-2025)

7.5 Korea Gaming Peripheral Market Size and Forecast (2015-2025)

7.6 India Gaming Peripheral Market Size and Forecast (2015-2025)

7.7 Southeast Asia Gaming Peripheral Market Size and Forecast (2015-2025)

7.8 Australia Gaming Peripheral Market Size and Forecast (2015-2025)

8 South America by Country

8.1 South America Gaming Peripheral Market Size by Country (2015-2020)

8.1.1 South America Gaming Peripheral Sales by Country (2015-2020)

8.1.2 South America Gaming Peripheral Revenue by Country (2015-2020)

8.2 South America Gaming Peripheral Market Size and Forecast by Country (2020-2025)

8.2.1 South America Gaming Peripheral Sales and Forecast by Country (2020-2025)

8.2.2 South America Gaming Peripheral Revenue and Forecast by Country (2020-2025)

8.3 Brazil Gaming Peripheral Market Size and Forecast (2015-2025)

8.4 Argentina Gaming Peripheral Market Size and Forecast (2015-2025)

9 Middle East & Africa by Countries

9.1 Middle East & Africa Gaming Peripheral Market Size by Country (2015-2020)

9.1.1 Middle East & Africa Gaming Peripheral Sales by Country (2015-2020)

9.1.2 Middle East & Africa Gaming Peripheral Revenue by Country (2015-2020)

9.2 Middle East & Africa Gaming Peripheral Market Size and Forecast by Country (2020-2025)

9.2.1 Middle East & Africa Gaming Peripheral Sales and Forecast by Country (2020-2025)

9.2.2 Middle East & Africa Gaming Peripheral Revenue and Forecast by Country (2020-2025)

9.3 Saudi Arabia Gaming Peripheral Market Size and Forecast (2015-2025)

9.4 Turkey Gaming Peripheral Market Size and Forecast (2015-2025)

9.5 Egypt Gaming Peripheral Market Size and Forecast (2015-2025)

9.6 South Africa Gaming Peripheral Market Size and Forecast (2015-2025)

10 Market Segment by Type

10.1 Global Gaming Peripheral Market Size by Type (2015-2020)

10.1.1 Global Gaming Peripheral Sales by Type (2015-2020)

10.1.2 Global Gaming Peripheral Revenue by Type (2015-2020)

10.1.3 Global Gaming Peripheral Price by Type (2015-2020)

10.2 Global Gaming Peripheral Market Size and Forecast by Type (2020-2025)

10.2.1 Global Gaming Peripheral Sales and Forecast by Type (2020-2025)

10.2.2 Global Gaming Peripheral Revenue and Forecast by Type (2020-2025)

10.2.3 Global Gaming Peripheral Price and Forecast by Type (2020-2025)

10.3 Japan Gaming Peripheral Market Size and Forecast by Type (2015-2025)

10.3.1 Japan Gaming Peripheral Market Size by Type (2015-2020)

10.3.2 Japan Gaming Peripheral Market Size and Forecast by Type (2020-2025)

11 Market Segment by Application

11.1 Global Gaming Peripheral Market Size by Application (2015-2020)

11.1.1 Global Gaming Peripheral Sales by Application (2015-2020)

11.1.2 Global Gaming Peripheral Revenue by Application (2015-2020)

11.1.3 Global Gaming Peripheral Price by Application (2015-2020)

11.2 Global Gaming Peripheral Market Size and Forecast by Application (2020-2025)

11.2.1 Global Gaming Peripheral Sales and Forecast by Application (2020-2025)

11.2.2 Global Gaming Peripheral Revenue and Forecast by Application (2020-2025)

11.2.3 Global Gaming Peripheral Price and Forecast by Application (2020-2025)

11.3 Japan Gaming Peripheral Market Size and Forecast by Application (2015-2025)

11.3.1 Japan Gaming Peripheral Market Size by Application (2015-2020)

11.3.2 Japan Gaming Peripheral Market Size and Forecast by Application (2020-2025)

12 Sales Channel, Distributors, Costumers, and Market Dynamics

12.1 Sales Channel

12.1.1 Direct Marketing

12.1.2 Indirect Marketing

12.2 Distributors, Traders and Dealers

12.4.1 Market Opportunities

12.4.2 Market Risk

12.4.3 Market Driving Force

13 Research Findings and Conclusion

14 Appendix

14.1 Methodology

14.2 Data Source

14.3 Disclaimer

14.4 About US

List of Tables

Table 1. Global Gaming Peripheral Revenue (USD Million) by Type: 2015 VS 2019 VS 2025

Table 2. Breakdown of Gaming Peripheral by Company Type (Tier 1, Tier 2 and Tier 3)

Table 3. Global Gaming Peripheral Revenue (USD Million) by Application: 2015 VS 2019 VS 2025

Table 4. Global Gaming Peripheral Market Size Overview by Geography (2015-2020) (USD Million)

Table 5. Razer Basic Information, Manufacturing Base and Competitors

Table 6. Razer Gaming Peripheral Major Business

Table 7. Razer Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 8. Razer SWOT Analysis

Table 9. Razer Gaming Peripheral Product and Services

Table 10. Razer Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 11. Mad Catz Basic Information, Manufacturing Base and Competitors

Table 12. Mad Catz Gaming Peripheral Major Business

Table 13. Mad Catz Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 14. Mad Catz SWOT Analysis

Table 15. Mad Catz Gaming Peripheral Product and Services

Table 16. Mad Catz Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 17. Corsair Basic Information, Manufacturing Base and Competitors

Table 18. Corsair Gaming Peripheral Major Business

Table 19. Corsair Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 20. Corsair SWOT Analysis

Table 21. Corsair Gaming Peripheral Product and Services

Table 22. Corsair Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 23. Logitech G (Astro) Basic Information, Manufacturing Base and Competitors

Table 24. Logitech G (Astro) Gaming Peripheral Major Business

Table 25. Logitech G (Astro) Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 26. Logitech G (Astro) SWOT Analysis

Table 27. Logitech G (Astro) Gaming Peripheral Product and Services

Table 28. Logitech G (Astro) Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 29. SteelSeries Basic Information, Manufacturing Base and Competitors

Table 30. SteelSeries Gaming Peripheral Major Business

Table 31. SteelSeries Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 32. SteelSeries SWOT Analysis

Table 33. SteelSeries Gaming Peripheral Product and Services

Table 34. SteelSeries Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 35. Turtle Beach Basic Information, Manufacturing Base and Competitors

Table 36. Turtle Beach Gaming Peripheral Major Business

Table 37. Turtle Beach Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 38. Turtle Beach SWOT Analysis

Table 39. Turtle Beach Gaming Peripheral Product and Services

Table 40. Turtle Beach Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 41. QPAD Basic Information, Manufacturing Base and Competitors

Table 42. QPAD Gaming Peripheral Major Business

Table 43. QPAD Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 44. QPAD SWOT Analysis

Table 45. QPAD Gaming Peripheral Product and Services

Table 46. QPAD Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 47. Plantronics Basic Information, Manufacturing Base and Competitors

Table 48. Plantronics Gaming Peripheral Major Business

Table 49. Plantronics Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 50. Plantronics SWOT Analysis

Table 51. Plantronics Gaming Peripheral Product and Services

Table 52. Plantronics Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 53. Sennheiser Basic Information, Manufacturing Base and Competitors

Table 54. Sennheiser Gaming Peripheral Major Business

Table 55. Sennheiser Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 56. Sennheiser SWOT Analysis

Table 57. Sennheiser Gaming Peripheral Product and Services

Table 58. Sennheiser Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 59. Roccat Basic Information, Manufacturing Base and Competitors

Table 60. Roccat Gaming Peripheral Major Business

Table 61. Roccat Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 62. Roccat SWOT Analysis

Table 63. Roccat Gaming Peripheral Product and Services

Table 64. Roccat Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 65. ZOWIE Basic Information, Manufacturing Base and Competitors

Table 66. ZOWIE Gaming Peripheral Major Business

Table 67. ZOWIE Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 68. ZOWIE SWOT Analysis

Table 69. ZOWIE Gaming Peripheral Product and Services

Table 70. ZOWIE Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 71. Thrustmaster Basic Information, Manufacturing Base and Competitors

Table 72. Thrustmaster Gaming Peripheral Major Business

Table 73. Thrustmaster Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 74. Thrustmaster SWOT Analysis

Table 75. Thrustmaster Gaming Peripheral Product and Services

Table 76. Thrustmaster Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 77. Sharkoon Basic Information, Manufacturing Base and Competitors

Table 78. Sharkoon Gaming Peripheral Major Business

Table 79. Sharkoon Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 80. Sharkoon SWOT Analysis

Table 81. Sharkoon Gaming Peripheral Product and Services

Table 82. Sharkoon Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 83. Cooler Master Basic Information, Manufacturing Base and Competitors

Table 84. Cooler Master Gaming Peripheral Major Business

Table 85. Cooler Master Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 86. Cooler Master SWOT Analysis

Table 87. Cooler Master Gaming Peripheral Product and Services

Table 88. Cooler Master Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 89. HyperX Basic Information, Manufacturing Base and Competitors

Table 90. HyperX Gaming Peripheral Major Business

Table 91. HyperX Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 92. HyperX SWOT Analysis

Table 93. HyperX Gaming Peripheral Product and Services

Table 94. HyperX Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 95. Trust Basic Information, Manufacturing Base and Competitors

Table 96. Trust Gaming Peripheral Major Business

Table 97. Trust Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 98. Trust SWOT Analysis

Table 99. Trust Gaming Peripheral Product and Services

Table 100. Trust Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 101. Tt eSPORTS Basic Information, Manufacturing Base and Competitors

Table 102. Tt eSPORTS Gaming Peripheral Major Business

Table 103. Tt eSPORTS Gaming Peripheral Total Revenue (USD Million) (2018-2019)

Table 104. Tt eSPORTS SWOT Analysis

Table 105. Tt eSPORTS Gaming Peripheral Product and Services

Table 106. Tt eSPORTS Gaming Peripheral Sales (K Units), Price (USD/Unit), Revenue, Gross Margin and Market Share (2018-2019)

Table 107. Global Gaming Peripheral Sales by Manufacturer (2018-2019) (K Units)

Table 108. Global Gaming Peripheral Revenue by Manufacturer (2018-2019) (USD Million)

Table 109. Key Players Gaming Peripheral Sales in Japan (2018-2019) (K Units)

Table 110. Key Players Gaming Peripheral Sales Market Share in Japan (2018-2019)

Table 111. Key Players Revenue of Gaming Peripheral in Japan (2018-2019) (USD Million)

Table 112. Global Gaming Peripheral Sales by Regions (2015-2020) (K Units)

Table 113. Global Gaming Peripheral Sales Market Share by Regions (2015-2020)

Table 114. Global Gaming Peripheral Revenue by Regions (2015-2020) (USD Million)

Table 115. Global Gaming Peripheral Sales and Forecast by Regions (2020-2025) (K Units)

Table 116. Global Gaming Peripheral Sales Market Share by Regions (2020-2025)

Table 117. Global Gaming Peripheral Revenue and Forecast by Regions (2020-2025) (USD Million)

Table 118. Global Gaming Peripheral Revenue Market Share by Regions (2020-2025) (USD Million)

Table 119. North America Gaming Peripheral Sales by Countries (2015-2020) (K Units)

Table 120. North America Gaming Peripheral Sales Market Share by Countries (2015-2020)

Table 121. North America Gaming Peripheral Revenue by Countries (2015-2020) (USD Million)

Table 122. North America Gaming Peripheral Revenue Market Share by Countries (2015-2020)

Table 123. North America Gaming Peripheral Sales by Country (2020-2025) (K Units)

Table 124. North America Gaming Peripheral Sales Market Share by Country (2020-2025)

Table 125. North America Gaming Peripheral Revenue by Country (2020-2025) (USD Million)

Table 126. North America Gaming Peripheral Revenue Market Share by Country (2020-2025)

Table 127. Europe Gaming Peripheral Sales by Countries (2015-2020) (K Units)

Table 128. Europe Gaming Peripheral Sales Market Share by Countries (2015-2020)

Table 129. Europe Gaming Peripheral Revenue by Countries (2015-2020) (USD Million)

Table 130. Europe Gaming Peripheral Revenue Market Share by Countries (2015-2020)

Table 131. Europe Gaming Peripheral Sales by Country (2020-2025) (K Units)

Table 132. Europe Gaming Peripheral Sales Market Share by Country (2020-2025)

Table 133. Europe Gaming Peripheral Revenue by Country (2020-2025) (USD Million)

Table 134. Europe Gaming Peripheral Revenue Market Share by Country (2020-2025)

Table 135. Asia-Pacific Gaming Peripheral Sales by Countries (2015-2020) (K Units)

Table 136. Asia-Pacific Gaming Peripheral Sales Market Share by Countries (2015-2020)

Table 137. Asia-Pacific Gaming Peripheral Revenue by Countries (2015-2020) (USD Million)

Table 138. Asia-Pacific Gaming Peripheral Revenue Market Share by Countries (2015-2020)

Table 139. Asia-Pacific Gaming Peripheral Sales by Country (2020-2025) (K Units)

Table 140. Asia-Pacific Gaming Peripheral Sales Market Share by Country (2020-2025)

Table 141. Asia-Pacific Gaming Peripheral Revenue by Country (2020-2025) (USD Million)

Table 142. Asia-Pacific Gaming Peripheral Revenue Market Share by Country (2020-2025)

Table 143. South America Gaming Peripheral Sales by Countries (2015-2020) (K Units)

Table 144. South America Gaming Peripheral Sales Market Share by Countries (2015-2020)

Table 145. South America Gaming Peripheral Revenue by Countries (2015-2020) (USD Million)

Table 146. South America Gaming Peripheral Revenue Market Share by Countries (2015-2020)

Table 147. South America Gaming Peripheral Sales by Country (2020-2025) (K Units)

Table 148. South America Gaming Peripheral Sales Market Share by Country (2020-2025)

Table 149. South America Gaming Peripheral Revenue by Country (2020-2025) (USD Million)

Table 150. South America Gaming Peripheral Revenue Market Share by Country (2020-2025)

Table 151. Middle East & Africa Gaming Peripheral Sales by Countries (2015-2020) (K Units)

Table 152. Middle East & Africa Gaming Peripheral Sales Market Share by Countries (2015-2020)

Table 153. Middle East & Africa Gaming Peripheral Revenue by Countries (2015-2020) (USD Million)

Table 154. Middle East & Africa Gaming Peripheral Revenue Market Share by Countries (2015-2020)

Table 155. Middle East & Africa Gaming Peripheral Sales by Country (2020-2025) (K Units)

Table 156. Middle East & Africa Gaming Peripheral Sales Market Share by Country (2020-2025)

Table 157. Middle East & Africa Gaming Peripheral Revenue by Country (2020-2025) (USD Million)

Table 158. Middle East & Africa Gaming Peripheral Revenue Market Share by Country (2020-2025)

Table 159. Japan Gaming Peripheral Sales by Type (2015-2020) (K Units)

Table 160. Japan Gaming Peripheral Sales Market Share by Type (2015-2020)

Table 161. Japan Gaming Peripheral Revenue by Type (2015-2020) (USD Million)

Table 162. Japan Gaming Peripheral Revenue Market Share by Type (2015-2020)

Table 163. Japan Gaming Peripheral Sales by Type (2020-2025) (K Units)

Table 164. Japan Gaming Peripheral Sales Market Share by Type (2020-2025)

Table 165. Japan Gaming Peripheral Revenue by Type (2020-2025) (USD Million)

Table 166. Japan Gaming Peripheral Revenue Market Share by Type (2020-2025)

Table 167. Global Gaming Peripheral Sales by Application (2015-2020) (K Units)

Table 168. Global Gaming Peripheral Sales Market Share by Application (2015-2020)

Table 169. Global Gaming Peripheral Revenue by Application (2015-2020) (USD Million)

Table 170. Global Gaming Peripheral Revenue Market Share by Application (2015-2020)

Table 171. Global Gaming Peripheral Price by Application (2015-2020) (USD/Unit)

Table 172. Global Gaming Peripheral Sales by Application (2020-2025) (K Units)

Table 173. Global Gaming Peripheral Sales Market Share by Application (2020-2025)

Table 174. Global Gaming Peripheral Revenue by Application (2020-2025) (USD Million)

Table 175. Global Gaming Peripheral Revenue Market Share by Application (2020-2025)

Table 176. Global Gaming Peripheral Price by Application (2020-2025) (USD/Unit)

Table 177. Japan Gaming Peripheral Sales by Application (2015-2020) (K Units)

Table 178. Japan Gaming Peripheral Sales Market Share by Application (2015-2020)

Table 179. Japan Gaming Peripheral Revenue by Application (2015-2020) (USD Million)

Table 180. Japan Gaming Peripheral Revenue Market Share by Application (2015-2020)

Table 181. Japan Gaming Peripheral Sales by Application (2020-2025) (K Units)

Table 182. Japan Gaming Peripheral Sales Market Share by Application (2020-2025)

Table 183. Japan Gaming Peripheral Revenue by Application (2020-2025) (USD Million)

Table 184. Japan Gaming Peripheral Revenue Market Share by Application (2020-2025)

Table 185. Direct Channel Pros & Cons

Table 186. Indirect Channel Pros & Cons

Table 187. Distributors/Traders/ Dealers List

Table 188. Customers of Gaming Peripheral

Table 189. Market Opportunities in Next Few Years

Table 190. Market Risks Analysis

Table 191. Market Drivers

List of Figures

Figure 1. Gaming Peripheral Picture

Figure 2. Global Gaming Peripheral Market Share by Company Type (Tier 1, Tier 2 and Tier 3)

Figure 3. Headsets Picture

Figure 4. Mouse Picture

Figure 5. Mousepads Picture

Figure 6. Keyboards Picture

Figure 7. Controllers Picture

Figure 8. Other Picture

Figure 9. Gaming Peripheral Sales Market Share by Application in 2019

Figure 10. Distribution Channels Picture

Figure 11. Third-Party Retail Channels Picture

Figure 12. Direct Channels Picture

Figure 13. Global Gaming Peripheral Market Status and Outlook (2015-2025) (USD Million)

Figure 14. Global Gaming Peripheral Sales Growth Rate (2015-2025) (K Units)

Figure 15. Global Gaming Peripheral Sales Market Share by Manufacturer in 2019

Figure 16. Global Gaming Peripheral Revenue Market Share by Manufacturer in 2019

Figure 17. Key Players Gaming Peripheral Revenue Market Share in Japan in 2019

Figure 18. Global Top 5 Gaming Peripheral Manufacturer Market Share in 2019

Figure 19. Top 3 Gaming Peripheral Players Market Share in Japan in 2019

Figure 20. Global Gaming Peripheral Revenue Market Share by Regions in 2019

Figure 21. North America Gaming Peripheral Sales YoY Growth (2015-2025) (K Units)

Figure 22. North America Gaming Peripheral Revenue YoY Growth (2015-2025) (USD Million)

Figure 23. Europe Gaming Peripheral Sales YoY Growth (2015-2020) (K Units)

Figure 24. Europe Gaming Peripheral Revenue YoY Growth (2015-2020) (USD Million)

Figure 25. Asia-Pacific Gaming Peripheral Sales YoY Growth (2015-2020) (K Units)

Figure 26. Asia-Pacific Gaming Peripheral Revenue YoY Growth (2015-2020) (USD Million)

Figure 27. South America Gaming Peripheral Sales YoY Growth (2015-2020) (K Units)

Figure 28. South America Gaming Peripheral Revenue YoY Growth (2015-2020) (USD Million)

Figure 29. Middle East & Africa Gaming Peripheral Sales YoY Growth (2015-2020) (K Units)

Figure 30. Middle East & Africa Gaming Peripheral Revenue YoY Growth (2015-2020) (USD Million)

Figure 31. North America Gaming Peripheral Sales Market Share by Country in 2019

Figure 32. North America Gaming Peripheral Revenue Market Share by Country in 2019

Figure 33. United States Gaming Peripheral Market Size and Growth Rate (2015-2025) (USD Million)

Figure 34. Canada Gaming Peripheral Market Size and Growth Rate (2015-2025) (USD Million)

Figure 35. Mexico Gaming Peripheral Market Size and Growth Rate (2015-2020) (USD Million)

Figure 36. Europe Gaming Peripheral Revenue Market Share by Country in 2019

Figure 37. Germany Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 38. United Kingdom Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 39. France Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 40. Russia Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 41. Italy Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 42. Asia-Pacific Gaming Peripheral Sales Market Share by Region 2018

Figure 43. Asia-Pacific Gaming Peripheral Revenue Market Share by Region 2018

Figure 44. China Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 45. Japan Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 46. Korea Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 47. India Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 48. Southeast Asia Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 49. Australia Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 50. South America Gaming Peripheral Sales Market Share by Country in 2019

Figure 51. South America Gaming Peripheral Revenue Market Share by Country in 2019

Figure 52. Brazil Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 53. Argentina Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 54. Saudi Arabia Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 55. Turkey Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 56. Egypt Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 57. South Africa Gaming Peripheral Market Size Growth Rate (2015-2025) (USD Million)

Figure 58. Global Revenue Market Share of Gaming Peripheral by Type in 2019

Figure 59. Global Revenue Market Share of Gaming Peripheral by Application in 2019

Figure 60. Sales Channel: Direct Channel vs Indirect Channel