According to our latest study, the global First Person Shooters (FPS) Mobile Game market size was valued at USD million in 2022 and is forecast to a readjusted size of USD million by 2029 with a CAGR of % during review period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
This report is a detailed and comprehensive analysis for global First Person Shooters (FPS) Mobile Game market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2023, are provided.
Key Features:
Global First Person Shooters (FPS) Mobile Game market size and forecasts, in consumption value ($ Million), 2018-2029
Global First Person Shooters (FPS) Mobile Game market size and forecasts by region and country, in consumption value ($ Million), 2018-2029
Global First Person Shooters (FPS) Mobile Game market size and forecasts, by Type and by Application, in consumption value ($ Million), 2018-2029
Global First Person Shooters (FPS) Mobile Game market shares of main players, in revenue ($ Million), 2018-2023
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for First Person Shooters (FPS) Mobile Game
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global First Person Shooters (FPS) Mobile Game market based on the following parameters - company overview, production, value, price, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Tencent, Net Ease, Electronic Arts Inc., Firecraft Studios and Lilith Games, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.
Market segmentation
First Person Shooters (FPS) Mobile Game market is split by Type and by Application. For the period 2018-2029, the growth among segments provide accurate calculations and forecasts for consumption value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
Pay to Play
Free to Play
Market segment by Application
Android
IOS
Market segment by players, this report covers
Tencent
Net Ease
Electronic Arts Inc.
Firecraft Studios
Lilith Games
Critical Force Ltd
BadFly Interactive
Square Enix Montreal
Prodigy Design Limited
Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia and Rest of Asia-Pacific)
South America (Brazil, Argentina and Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe First Person Shooters (FPS) Mobile Game product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of First Person Shooters (FPS) Mobile Game, with revenue, gross margin and global market share of First Person Shooters (FPS) Mobile Game from 2018 to 2023.
Chapter 3, the First Person Shooters (FPS) Mobile Game competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with consumption value and growth rate by Type, application, from 2018 to 2029.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2018 to 2023.and First Person Shooters (FPS) Mobile Game market forecast, by regions, type and application, with consumption value, from 2024 to 2029.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis, and Influence of COVID-19 and Russia-Ukraine War
Chapter 12, the key raw materials and key suppliers, and industry chain of First Person Shooters (FPS) Mobile Game.
Chapter 13, to describe First Person Shooters (FPS) Mobile Game research findings and conclusion.
The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.
Market is segmented on the basis:
The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.
The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.
1 Market Overview
1.1 Product Overview and Scope of First Person Shooters (FPS) Mobile Game
1.2 Market Estimation Caveats and Base Year
1.3 Classification of First Person Shooters (FPS) Mobile Game by Type
1.3.1 Overview: Global First Person Shooters (FPS) Mobile Game Market Size by Type: 2018 Versus 2022 Versus 2029
1.3.2 Global First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Type in 2022
1.3.3 Pay to Play
1.3.4 Free to Play
1.4 Global First Person Shooters (FPS) Mobile Game Market by Application
1.4.1 Overview: Global First Person Shooters (FPS) Mobile Game Market Size by Application: 2018 Versus 2022 Versus 2029
1.4.2 Android
1.4.3 IOS
1.5 Global First Person Shooters (FPS) Mobile Game Market Size & Forecast
1.6 Global First Person Shooters (FPS) Mobile Game Market Size and Forecast by Region
1.6.1 Global First Person Shooters (FPS) Mobile Game Market Size by Region: 2018 VS 2022 VS 2029
1.6.2 Global First Person Shooters (FPS) Mobile Game Market Size by Region, (2018-2029)
1.6.3 North America First Person Shooters (FPS) Mobile Game Market Size and Prospect (2018-2029)
1.6.4 Europe First Person Shooters (FPS) Mobile Game Market Size and Prospect (2018-2029)
1.6.5 Asia-Pacific First Person Shooters (FPS) Mobile Game Market Size and Prospect (2018-2029)
1.6.6 South America First Person Shooters (FPS) Mobile Game Market Size and Prospect (2018-2029)
1.6.7 Middle East and Africa First Person Shooters (FPS) Mobile Game Market Size and Prospect (2018-2029)
2 Company Profiles
2.1 Tencent
2.1.1 Tencent Details
2.1.2 Tencent Major Business
2.1.3 Tencent First Person Shooters (FPS) Mobile Game Product and Solutions
2.1.4 Tencent First Person Shooters (FPS) Mobile Game Revenue, Gross Margin and Market Share (2018-2023)
2.1.5 Tencent Recent Developments and Future Plans
2.2 Net Ease
2.2.1 Net Ease Details
2.2.2 Net Ease Major Business
2.2.3 Net Ease First Person Shooters (FPS) Mobile Game Product and Solutions
2.2.4 Net Ease First Person Shooters (FPS) Mobile Game Revenue, Gross Margin and Market Share (2018-2023)
2.2.5 Net Ease Recent Developments and Future Plans
2.3 Electronic Arts Inc.
2.3.1 Electronic Arts Inc. Details
2.3.2 Electronic Arts Inc. Major Business
2.3.3 Electronic Arts Inc. First Person Shooters (FPS) Mobile Game Product and Solutions
2.3.4 Electronic Arts Inc. First Person Shooters (FPS) Mobile Game Revenue, Gross Margin and Market Share (2018-2023)
2.3.5 Electronic Arts Inc. Recent Developments and Future Plans
2.4 Firecraft Studios
2.4.1 Firecraft Studios Details
2.4.2 Firecraft Studios Major Business
2.4.3 Firecraft Studios First Person Shooters (FPS) Mobile Game Product and Solutions
2.4.4 Firecraft Studios First Person Shooters (FPS) Mobile Game Revenue, Gross Margin and Market Share (2018-2023)
2.4.5 Firecraft Studios Recent Developments and Future Plans
2.5 Lilith Games
2.5.1 Lilith Games Details
2.5.2 Lilith Games Major Business
2.5.3 Lilith Games First Person Shooters (FPS) Mobile Game Product and Solutions
2.5.4 Lilith Games First Person Shooters (FPS) Mobile Game Revenue, Gross Margin and Market Share (2018-2023)
2.5.5 Lilith Games Recent Developments and Future Plans
2.6 Critical Force Ltd
2.6.1 Critical Force Ltd Details
2.6.2 Critical Force Ltd Major Business
2.6.3 Critical Force Ltd First Person Shooters (FPS) Mobile Game Product and Solutions
2.6.4 Critical Force Ltd First Person Shooters (FPS) Mobile Game Revenue, Gross Margin and Market Share (2018-2023)
2.6.5 Critical Force Ltd Recent Developments and Future Plans
2.7 BadFly Interactive
2.7.1 BadFly Interactive Details
2.7.2 BadFly Interactive Major Business
2.7.3 BadFly Interactive First Person Shooters (FPS) Mobile Game Product and Solutions
2.7.4 BadFly Interactive First Person Shooters (FPS) Mobile Game Revenue, Gross Margin and Market Share (2018-2023)
2.7.5 BadFly Interactive Recent Developments and Future Plans
2.8 Square Enix Montreal
2.8.1 Square Enix Montreal Details
2.8.2 Square Enix Montreal Major Business
2.8.3 Square Enix Montreal First Person Shooters (FPS) Mobile Game Product and Solutions
2.8.4 Square Enix Montreal First Person Shooters (FPS) Mobile Game Revenue, Gross Margin and Market Share (2018-2023)
2.8.5 Square Enix Montreal Recent Developments and Future Plans
2.9 Prodigy Design Limited
2.9.1 Prodigy Design Limited Details
2.9.2 Prodigy Design Limited Major Business
2.9.3 Prodigy Design Limited First Person Shooters (FPS) Mobile Game Product and Solutions
2.9.4 Prodigy Design Limited First Person Shooters (FPS) Mobile Game Revenue, Gross Margin and Market Share (2018-2023)
2.9.5 Prodigy Design Limited Recent Developments and Future Plans
3 Market Competition, by Players
3.1 Global First Person Shooters (FPS) Mobile Game Revenue and Share by Players (2018-2023)
3.2 Market Share Analysis (2022)
3.2.1 Market Share of First Person Shooters (FPS) Mobile Game by Company Revenue
3.2.2 Top 3 First Person Shooters (FPS) Mobile Game Players Market Share in 2022
3.2.3 Top 6 First Person Shooters (FPS) Mobile Game Players Market Share in 2022
3.3 First Person Shooters (FPS) Mobile Game Market: Overall Company Footprint Analysis
3.3.1 First Person Shooters (FPS) Mobile Game Market: Region Footprint
3.3.2 First Person Shooters (FPS) Mobile Game Market: Company Product Type Footprint
3.3.3 First Person Shooters (FPS) Mobile Game Market: Company Product Application Footprint
3.4 New Market Entrants and Barriers to Market Entry
3.5 Mergers, Acquisition, Agreements, and Collaborations
4 Market Size Segment by Type
4.1 Global First Person Shooters (FPS) Mobile Game Consumption Value and Market Share by Type (2018-2023)
4.2 Global First Person Shooters (FPS) Mobile Game Market Forecast by Type (2024-2029)
5 Market Size Segment by Application
5.1 Global First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Application (2018-2023)
5.2 Global First Person Shooters (FPS) Mobile Game Market Forecast by Application (2024-2029)
6 North America
6.1 North America First Person Shooters (FPS) Mobile Game Consumption Value by Type (2018-2029)
6.2 North America First Person Shooters (FPS) Mobile Game Consumption Value by Application (2018-2029)
6.3 North America First Person Shooters (FPS) Mobile Game Market Size by Country
6.3.1 North America First Person Shooters (FPS) Mobile Game Consumption Value by Country (2018-2029)
6.3.2 United States First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
6.3.3 Canada First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
6.3.4 Mexico First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
7 Europe
7.1 Europe First Person Shooters (FPS) Mobile Game Consumption Value by Type (2018-2029)
7.2 Europe First Person Shooters (FPS) Mobile Game Consumption Value by Application (2018-2029)
7.3 Europe First Person Shooters (FPS) Mobile Game Market Size by Country
7.3.1 Europe First Person Shooters (FPS) Mobile Game Consumption Value by Country (2018-2029)
7.3.2 Germany First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
7.3.3 France First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
7.3.4 United Kingdom First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
7.3.5 Russia First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
7.3.6 Italy First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
8 Asia-Pacific
8.1 Asia-Pacific First Person Shooters (FPS) Mobile Game Consumption Value by Type (2018-2029)
8.2 Asia-Pacific First Person Shooters (FPS) Mobile Game Consumption Value by Application (2018-2029)
8.3 Asia-Pacific First Person Shooters (FPS) Mobile Game Market Size by Region
8.3.1 Asia-Pacific First Person Shooters (FPS) Mobile Game Consumption Value by Region (2018-2029)
8.3.2 China First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
8.3.3 Japan First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
8.3.4 South Korea First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
8.3.5 India First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
8.3.6 Southeast Asia First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
8.3.7 Australia First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
9 South America
9.1 South America First Person Shooters (FPS) Mobile Game Consumption Value by Type (2018-2029)
9.2 South America First Person Shooters (FPS) Mobile Game Consumption Value by Application (2018-2029)
9.3 South America First Person Shooters (FPS) Mobile Game Market Size by Country
9.3.1 South America First Person Shooters (FPS) Mobile Game Consumption Value by Country (2018-2029)
9.3.2 Brazil First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
9.3.3 Argentina First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
10 Middle East & Africa
10.1 Middle East & Africa First Person Shooters (FPS) Mobile Game Consumption Value by Type (2018-2029)
10.2 Middle East & Africa First Person Shooters (FPS) Mobile Game Consumption Value by Application (2018-2029)
10.3 Middle East & Africa First Person Shooters (FPS) Mobile Game Market Size by Country
10.3.1 Middle East & Africa First Person Shooters (FPS) Mobile Game Consumption Value by Country (2018-2029)
10.3.2 Turkey First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
10.3.3 Saudi Arabia First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
10.3.4 UAE First Person Shooters (FPS) Mobile Game Market Size and Forecast (2018-2029)
11 Market Dynamics
11.1 First Person Shooters (FPS) Mobile Game Market Drivers
11.2 First Person Shooters (FPS) Mobile Game Market Restraints
11.3 First Person Shooters (FPS) Mobile Game Trends Analysis
11.4 Porters Five Forces Analysis
11.4.1 Threat of New Entrants
11.4.2 Bargaining Power of Suppliers
11.4.3 Bargaining Power of Buyers
11.4.4 Threat of Substitutes
11.4.5 Competitive Rivalry
11.5 Influence of COVID-19 and Russia-Ukraine War
11.5.1 Influence of COVID-19
11.5.2 Influence of Russia-Ukraine War
12 Industry Chain Analysis
12.1 First Person Shooters (FPS) Mobile Game Industry Chain
12.2 First Person Shooters (FPS) Mobile Game Upstream Analysis
12.3 First Person Shooters (FPS) Mobile Game Midstream Analysis
12.4 First Person Shooters (FPS) Mobile Game Downstream Analysis
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer
List of Tables
Table 1. Global First Person Shooters (FPS) Mobile Game Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Table 2. Global First Person Shooters (FPS) Mobile Game Consumption Value by Application, (USD Million), 2018 & 2022 & 2029
Table 3. Global First Person Shooters (FPS) Mobile Game Consumption Value by Region (2018-2023) & (USD Million)
Table 4. Global First Person Shooters (FPS) Mobile Game Consumption Value by Region (2024-2029) & (USD Million)
Table 5. Tencent Company Information, Head Office, and Major Competitors
Table 6. Tencent Major Business
Table 7. Tencent First Person Shooters (FPS) Mobile Game Product and Solutions
Table 8. Tencent First Person Shooters (FPS) Mobile Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 9. Tencent Recent Developments and Future Plans
Table 10. Net Ease Company Information, Head Office, and Major Competitors
Table 11. Net Ease Major Business
Table 12. Net Ease First Person Shooters (FPS) Mobile Game Product and Solutions
Table 13. Net Ease First Person Shooters (FPS) Mobile Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 14. Net Ease Recent Developments and Future Plans
Table 15. Electronic Arts Inc. Company Information, Head Office, and Major Competitors
Table 16. Electronic Arts Inc. Major Business
Table 17. Electronic Arts Inc. First Person Shooters (FPS) Mobile Game Product and Solutions
Table 18. Electronic Arts Inc. First Person Shooters (FPS) Mobile Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 19. Electronic Arts Inc. Recent Developments and Future Plans
Table 20. Firecraft Studios Company Information, Head Office, and Major Competitors
Table 21. Firecraft Studios Major Business
Table 22. Firecraft Studios First Person Shooters (FPS) Mobile Game Product and Solutions
Table 23. Firecraft Studios First Person Shooters (FPS) Mobile Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 24. Firecraft Studios Recent Developments and Future Plans
Table 25. Lilith Games Company Information, Head Office, and Major Competitors
Table 26. Lilith Games Major Business
Table 27. Lilith Games First Person Shooters (FPS) Mobile Game Product and Solutions
Table 28. Lilith Games First Person Shooters (FPS) Mobile Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 29. Lilith Games Recent Developments and Future Plans
Table 30. Critical Force Ltd Company Information, Head Office, and Major Competitors
Table 31. Critical Force Ltd Major Business
Table 32. Critical Force Ltd First Person Shooters (FPS) Mobile Game Product and Solutions
Table 33. Critical Force Ltd First Person Shooters (FPS) Mobile Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 34. Critical Force Ltd Recent Developments and Future Plans
Table 35. BadFly Interactive Company Information, Head Office, and Major Competitors
Table 36. BadFly Interactive Major Business
Table 37. BadFly Interactive First Person Shooters (FPS) Mobile Game Product and Solutions
Table 38. BadFly Interactive First Person Shooters (FPS) Mobile Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 39. BadFly Interactive Recent Developments and Future Plans
Table 40. Square Enix Montreal Company Information, Head Office, and Major Competitors
Table 41. Square Enix Montreal Major Business
Table 42. Square Enix Montreal First Person Shooters (FPS) Mobile Game Product and Solutions
Table 43. Square Enix Montreal First Person Shooters (FPS) Mobile Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 44. Square Enix Montreal Recent Developments and Future Plans
Table 45. Prodigy Design Limited Company Information, Head Office, and Major Competitors
Table 46. Prodigy Design Limited Major Business
Table 47. Prodigy Design Limited First Person Shooters (FPS) Mobile Game Product and Solutions
Table 48. Prodigy Design Limited First Person Shooters (FPS) Mobile Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 49. Prodigy Design Limited Recent Developments and Future Plans
Table 50. Global First Person Shooters (FPS) Mobile Game Revenue (USD Million) by Players (2018-2023)
Table 51. Global First Person Shooters (FPS) Mobile Game Revenue Share by Players (2018-2023)
Table 52. Breakdown of First Person Shooters (FPS) Mobile Game by Company Type (Tier 1, Tier 2, and Tier 3)
Table 53. Market Position of Players in First Person Shooters (FPS) Mobile Game, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2022
Table 54. Head Office of Key First Person Shooters (FPS) Mobile Game Players
Table 55. First Person Shooters (FPS) Mobile Game Market: Company Product Type Footprint
Table 56. First Person Shooters (FPS) Mobile Game Market: Company Product Application Footprint
Table 57. First Person Shooters (FPS) Mobile Game New Market Entrants and Barriers to Market Entry
Table 58. First Person Shooters (FPS) Mobile Game Mergers, Acquisition, Agreements, and Collaborations
Table 59. Global First Person Shooters (FPS) Mobile Game Consumption Value (USD Million) by Type (2018-2023)
Table 60. Global First Person Shooters (FPS) Mobile Game Consumption Value Share by Type (2018-2023)
Table 61. Global First Person Shooters (FPS) Mobile Game Consumption Value Forecast by Type (2024-2029)
Table 62. Global First Person Shooters (FPS) Mobile Game Consumption Value by Application (2018-2023)
Table 63. Global First Person Shooters (FPS) Mobile Game Consumption Value Forecast by Application (2024-2029)
Table 64. North America First Person Shooters (FPS) Mobile Game Consumption Value by Type (2018-2023) & (USD Million)
Table 65. North America First Person Shooters (FPS) Mobile Game Consumption Value by Type (2024-2029) & (USD Million)
Table 66. North America First Person Shooters (FPS) Mobile Game Consumption Value by Application (2018-2023) & (USD Million)
Table 67. North America First Person Shooters (FPS) Mobile Game Consumption Value by Application (2024-2029) & (USD Million)
Table 68. North America First Person Shooters (FPS) Mobile Game Consumption Value by Country (2018-2023) & (USD Million)
Table 69. North America First Person Shooters (FPS) Mobile Game Consumption Value by Country (2024-2029) & (USD Million)
Table 70. Europe First Person Shooters (FPS) Mobile Game Consumption Value by Type (2018-2023) & (USD Million)
Table 71. Europe First Person Shooters (FPS) Mobile Game Consumption Value by Type (2024-2029) & (USD Million)
Table 72. Europe First Person Shooters (FPS) Mobile Game Consumption Value by Application (2018-2023) & (USD Million)
Table 73. Europe First Person Shooters (FPS) Mobile Game Consumption Value by Application (2024-2029) & (USD Million)
Table 74. Europe First Person Shooters (FPS) Mobile Game Consumption Value by Country (2018-2023) & (USD Million)
Table 75. Europe First Person Shooters (FPS) Mobile Game Consumption Value by Country (2024-2029) & (USD Million)
Table 76. Asia-Pacific First Person Shooters (FPS) Mobile Game Consumption Value by Type (2018-2023) & (USD Million)
Table 77. Asia-Pacific First Person Shooters (FPS) Mobile Game Consumption Value by Type (2024-2029) & (USD Million)
Table 78. Asia-Pacific First Person Shooters (FPS) Mobile Game Consumption Value by Application (2018-2023) & (USD Million)
Table 79. Asia-Pacific First Person Shooters (FPS) Mobile Game Consumption Value by Application (2024-2029) & (USD Million)
Table 80. Asia-Pacific First Person Shooters (FPS) Mobile Game Consumption Value by Region (2018-2023) & (USD Million)
Table 81. Asia-Pacific First Person Shooters (FPS) Mobile Game Consumption Value by Region (2024-2029) & (USD Million)
Table 82. South America First Person Shooters (FPS) Mobile Game Consumption Value by Type (2018-2023) & (USD Million)
Table 83. South America First Person Shooters (FPS) Mobile Game Consumption Value by Type (2024-2029) & (USD Million)
Table 84. South America First Person Shooters (FPS) Mobile Game Consumption Value by Application (2018-2023) & (USD Million)
Table 85. South America First Person Shooters (FPS) Mobile Game Consumption Value by Application (2024-2029) & (USD Million)
Table 86. South America First Person Shooters (FPS) Mobile Game Consumption Value by Country (2018-2023) & (USD Million)
Table 87. South America First Person Shooters (FPS) Mobile Game Consumption Value by Country (2024-2029) & (USD Million)
Table 88. Middle East & Africa First Person Shooters (FPS) Mobile Game Consumption Value by Type (2018-2023) & (USD Million)
Table 89. Middle East & Africa First Person Shooters (FPS) Mobile Game Consumption Value by Type (2024-2029) & (USD Million)
Table 90. Middle East & Africa First Person Shooters (FPS) Mobile Game Consumption Value by Application (2018-2023) & (USD Million)
Table 91. Middle East & Africa First Person Shooters (FPS) Mobile Game Consumption Value by Application (2024-2029) & (USD Million)
Table 92. Middle East & Africa First Person Shooters (FPS) Mobile Game Consumption Value by Country (2018-2023) & (USD Million)
Table 93. Middle East & Africa First Person Shooters (FPS) Mobile Game Consumption Value by Country (2024-2029) & (USD Million)
Table 94. First Person Shooters (FPS) Mobile Game Raw Material
Table 95. Key Suppliers of First Person Shooters (FPS) Mobile Game Raw Materials
List of Figures
Figure 1. First Person Shooters (FPS) Mobile Game Picture
Figure 2. Global First Person Shooters (FPS) Mobile Game Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Figure 3. Global First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Type in 2022
Figure 4. Pay to Play
Figure 5. Free to Play
Figure 6. Global First Person Shooters (FPS) Mobile Game Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Figure 7. First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Application in 2022
Figure 8. Android Picture
Figure 9. IOS Picture
Figure 10. Global First Person Shooters (FPS) Mobile Game Consumption Value, (USD Million): 2018 & 2022 & 2029
Figure 11. Global First Person Shooters (FPS) Mobile Game Consumption Value and Forecast (2018-2029) & (USD Million)
Figure 12. Global Market First Person Shooters (FPS) Mobile Game Consumption Value (USD Million) Comparison by Region (2018 & 2022 & 2029)
Figure 13. Global First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Region (2018-2029)
Figure 14. Global First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Region in 2022
Figure 15. North America First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 16. Europe First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 17. Asia-Pacific First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 18. South America First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 19. Middle East and Africa First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 20. Global First Person Shooters (FPS) Mobile Game Revenue Share by Players in 2022
Figure 21. First Person Shooters (FPS) Mobile Game Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2022
Figure 22. Global Top 3 Players First Person Shooters (FPS) Mobile Game Market Share in 2022
Figure 23. Global Top 6 Players First Person Shooters (FPS) Mobile Game Market Share in 2022
Figure 24. Global First Person Shooters (FPS) Mobile Game Consumption Value Share by Type (2018-2023)
Figure 25. Global First Person Shooters (FPS) Mobile Game Market Share Forecast by Type (2024-2029)
Figure 26. Global First Person Shooters (FPS) Mobile Game Consumption Value Share by Application (2018-2023)
Figure 27. Global First Person Shooters (FPS) Mobile Game Market Share Forecast by Application (2024-2029)
Figure 28. North America First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Type (2018-2029)
Figure 29. North America First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Application (2018-2029)
Figure 30. North America First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Country (2018-2029)
Figure 31. United States First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 32. Canada First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 33. Mexico First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 34. Europe First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Type (2018-2029)
Figure 35. Europe First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Application (2018-2029)
Figure 36. Europe First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Country (2018-2029)
Figure 37. Germany First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 38. France First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 39. United Kingdom First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 40. Russia First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 41. Italy First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 42. Asia-Pacific First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Type (2018-2029)
Figure 43. Asia-Pacific First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Application (2018-2029)
Figure 44. Asia-Pacific First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Region (2018-2029)
Figure 45. China First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 46. Japan First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 47. South Korea First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 48. India First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 49. Southeast Asia First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 50. Australia First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 51. South America First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Type (2018-2029)
Figure 52. South America First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Application (2018-2029)
Figure 53. South America First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Country (2018-2029)
Figure 54. Brazil First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 55. Argentina First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 56. Middle East and Africa First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Type (2018-2029)
Figure 57. Middle East and Africa First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Application (2018-2029)
Figure 58. Middle East and Africa First Person Shooters (FPS) Mobile Game Consumption Value Market Share by Country (2018-2029)
Figure 59. Turkey First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 60. Saudi Arabia First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 61. UAE First Person Shooters (FPS) Mobile Game Consumption Value (2018-2029) & (USD Million)
Figure 62. First Person Shooters (FPS) Mobile Game Market Drivers
Figure 63. First Person Shooters (FPS) Mobile Game Market Restraints
Figure 64. First Person Shooters (FPS) Mobile Game Market Trends
Figure 65. Porters Five Forces Analysis
Figure 66. Manufacturing Cost Structure Analysis of First Person Shooters (FPS) Mobile Game in 2022
Figure 67. Manufacturing Process Analysis of First Person Shooters (FPS) Mobile Game
Figure 68. First Person Shooters (FPS) Mobile Game Industrial Chain
Figure 69. Methodology
Figure 70. Research Process and Data Source