Global Massive Multiplayer Online (MMO) Games Market 2023 by Company, Regions, Type and Application, Forecast to 2029

  • receipt Report ID : 332697
  • calendar_today Published On: Jan, 2023
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A massively multiplayer online game (MMO) is an online game with large numbers of players, typically from hundreds to thousands, on the same server. MMOs usually feature a huge, persistent open world, although some games differ.

According to our latest study, the global Massive Multiplayer Online (MMO) Games market size was valued at USD 48420 million in 2022 and is forecast to a readjusted size of USD 85810 million by 2029 with a CAGR of 8.5% during review period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.

In the industry, Tencent profits most in 2019 and recent years, while NetEase and Activision Blizzard ranked 2 and 3.The market share of them is 34.99%, 17.23% and 15.78% in 2019. The gap of market share is keep on enlarged due to different strategy.

This report is a detailed and comprehensive analysis for global Massive Multiplayer Online (MMO) Games market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2023, are provided.

Key Features:

Global Massive Multiplayer Online (MMO) Games market size and forecasts, in consumption value ($ Million), 2018-2029

Global Massive Multiplayer Online (MMO) Games market size and forecasts by region and country, in consumption value ($ Million), 2018-2029

Global Massive Multiplayer Online (MMO) Games market size and forecasts, by Type and by Application, in consumption value ($ Million), 2018-2029

Global Massive Multiplayer Online (MMO) Games market shares of main players, in revenue ($ Million), 2018-2023

The Primary Objectives in This Report Are:

To determine the size of the total market opportunity of global and key countries

To assess the growth potential for Massive Multiplayer Online (MMO) Games

To forecast future growth in each product and end-use market

To assess competitive factors affecting the marketplace

This report profiles key players in the global Massive Multiplayer Online (MMO) Games market based on the following parameters - company overview, production, value, price, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Tencent, NetEase, Activision Blizzard, Supercell and NEXON, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.

Market segmentation

Massive Multiplayer Online (MMO) Games market is split by Type and by Application. For the period 2018-2029, the growth among segments provide accurate calculations and forecasts for consumption value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type

MMO Real-time Strategy

MMO First Person Shooter

MMO Role Play Games

Market segment by Application

Professional Players

Amateur Players

Market segment by players, this report covers

Tencent

NetEase

Activision Blizzard

Supercell

NEXON

NCSoft

Electronic Arts

Bluehole

Mixi Inc.

SQUARE ENIX

ChangYou

Shanda Interactive Entertainment

GungHo Online Entertainment

Daybreak Game Company

Gamigo

Market segment by regions, regional analysis covers

North America (United States, Canada, and Mexico)

Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)

Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia and Rest of Asia-Pacific)

South America (Brazil, Argentina and Rest of South America)

Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 13 chapters:

Chapter 1, to describe Massive Multiplayer Online (MMO) Games product scope, market overview, market estimation caveats and base year.

Chapter 2, to profile the top players of Massive Multiplayer Online (MMO) Games, with revenue, gross margin and global market share of Massive Multiplayer Online (MMO) Games from 2018 to 2023.

Chapter 3, the Massive Multiplayer Online (MMO) Games competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.

Chapter 4 and 5, to segment the market size by Type and application, with consumption value and growth rate by Type, application, from 2018 to 2029.

Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2018 to 2023.and Massive Multiplayer Online (MMO) Games market forecast, by regions, type and application, with consumption value, from 2024 to 2029.

Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis, and Influence of COVID-19 and Russia-Ukraine War

Chapter 12, the key raw materials and key suppliers, and industry chain of Massive Multiplayer Online (MMO) Games.

Chapter 13, to describe Massive Multiplayer Online (MMO) Games research findings and conclusion.

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

1 Market Overview

1.1 Product Overview and Scope of Massive Multiplayer Online (MMO) Games

1.2 Market Estimation Caveats and Base Year

1.3 Classification of Massive Multiplayer Online (MMO) Games by Type

1.3.1 Overview: Global Massive Multiplayer Online (MMO) Games Market Size by Type: 2018 Versus 2022 Versus 2029

1.3.2 Global Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Type in 2022

1.3.3 MMO Real-time Strategy

1.3.4 MMO First Person Shooter

1.3.5 MMO Role Play Games

1.4 Global Massive Multiplayer Online (MMO) Games Market by Application

1.4.1 Overview: Global Massive Multiplayer Online (MMO) Games Market Size by Application: 2018 Versus 2022 Versus 2029

1.4.2 Professional Players

1.4.3 Amateur Players

1.5 Global Massive Multiplayer Online (MMO) Games Market Size & Forecast

1.6 Global Massive Multiplayer Online (MMO) Games Market Size and Forecast by Region

1.6.1 Global Massive Multiplayer Online (MMO) Games Market Size by Region: 2018 VS 2022 VS 2029

1.6.2 Global Massive Multiplayer Online (MMO) Games Market Size by Region, (2018-2029)

1.6.3 North America Massive Multiplayer Online (MMO) Games Market Size and Prospect (2018-2029)

1.6.4 Europe Massive Multiplayer Online (MMO) Games Market Size and Prospect (2018-2029)

1.6.5 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size and Prospect (2018-2029)

1.6.6 South America Massive Multiplayer Online (MMO) Games Market Size and Prospect (2018-2029)

1.6.7 Middle East and Africa Massive Multiplayer Online (MMO) Games Market Size and Prospect (2018-2029)

2 Company Profiles

2.1 Tencent

2.1.1 Tencent Details

2.1.2 Tencent Major Business

2.1.3 Tencent Massive Multiplayer Online (MMO) Games Product and Solutions

2.1.4 Tencent Massive Multiplayer Online (MMO) Games Revenue, Gross Margin and Market Share (2018-2023)

2.1.5 Tencent Recent Developments and Future Plans

2.2 NetEase

2.2.1 NetEase Details

2.2.2 NetEase Major Business

2.2.3 NetEase Massive Multiplayer Online (MMO) Games Product and Solutions

2.2.4 NetEase Massive Multiplayer Online (MMO) Games Revenue, Gross Margin and Market Share (2018-2023)

2.2.5 NetEase Recent Developments and Future Plans

2.3 Activision Blizzard

2.3.1 Activision Blizzard Details

2.3.2 Activision Blizzard Major Business

2.3.3 Activision Blizzard Massive Multiplayer Online (MMO) Games Product and Solutions

2.3.4 Activision Blizzard Massive Multiplayer Online (MMO) Games Revenue, Gross Margin and Market Share (2018-2023)

2.3.5 Activision Blizzard Recent Developments and Future Plans

2.4 Supercell

2.4.1 Supercell Details

2.4.2 Supercell Major Business

2.4.3 Supercell Massive Multiplayer Online (MMO) Games Product and Solutions

2.4.4 Supercell Massive Multiplayer Online (MMO) Games Revenue, Gross Margin and Market Share (2018-2023)

2.4.5 Supercell Recent Developments and Future Plans

2.5 NEXON

2.5.1 NEXON Details

2.5.2 NEXON Major Business

2.5.3 NEXON Massive Multiplayer Online (MMO) Games Product and Solutions

2.5.4 NEXON Massive Multiplayer Online (MMO) Games Revenue, Gross Margin and Market Share (2018-2023)

2.5.5 NEXON Recent Developments and Future Plans

2.6 NCSoft

2.6.1 NCSoft Details

2.6.2 NCSoft Major Business

2.6.3 NCSoft Massive Multiplayer Online (MMO) Games Product and Solutions

2.6.4 NCSoft Massive Multiplayer Online (MMO) Games Revenue, Gross Margin and Market Share (2018-2023)

2.6.5 NCSoft Recent Developments and Future Plans

2.7 Electronic Arts

2.7.1 Electronic Arts Details

2.7.2 Electronic Arts Major Business

2.7.3 Electronic Arts Massive Multiplayer Online (MMO) Games Product and Solutions

2.7.4 Electronic Arts Massive Multiplayer Online (MMO) Games Revenue, Gross Margin and Market Share (2018-2023)

2.7.5 Electronic Arts Recent Developments and Future Plans

2.8 Bluehole

2.8.1 Bluehole Details

2.8.2 Bluehole Major Business

2.8.3 Bluehole Massive Multiplayer Online (MMO) Games Product and Solutions

2.8.4 Bluehole Massive Multiplayer Online (MMO) Games Revenue, Gross Margin and Market Share (2018-2023)

2.8.5 Bluehole Recent Developments and Future Plans

2.9 Mixi Inc.

2.9.1 Mixi Inc. Details

2.9.2 Mixi Inc. Major Business

2.9.3 Mixi Inc. Massive Multiplayer Online (MMO) Games Product and Solutions

2.9.4 Mixi Inc. Massive Multiplayer Online (MMO) Games Revenue, Gross Margin and Market Share (2018-2023)

2.9.5 Mixi Inc. Recent Developments and Future Plans

2.10 SQUARE ENIX

2.10.1 SQUARE ENIX Details

2.10.2 SQUARE ENIX Major Business

2.10.3 SQUARE ENIX Massive Multiplayer Online (MMO) Games Product and Solutions

2.10.4 SQUARE ENIX Massive Multiplayer Online (MMO) Games Revenue, Gross Margin and Market Share (2018-2023)

2.10.5 SQUARE ENIX Recent Developments and Future Plans

2.11 ChangYou

2.11.1 ChangYou Details

2.11.2 ChangYou Major Business

2.11.3 ChangYou Massive Multiplayer Online (MMO) Games Product and Solutions

2.11.4 ChangYou Massive Multiplayer Online (MMO) Games Revenue, Gross Margin and Market Share (2018-2023)

2.11.5 ChangYou Recent Developments and Future Plans

2.12 Shanda Interactive Entertainment

2.12.1 Shanda Interactive Entertainment Details

2.12.2 Shanda Interactive Entertainment Major Business

2.12.3 Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Product and Solutions

2.12.4 Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Revenue, Gross Margin and Market Share (2018-2023)

2.12.5 Shanda Interactive Entertainment Recent Developments and Future Plans

2.13 GungHo Online Entertainment

2.13.1 GungHo Online Entertainment Details

2.13.2 GungHo Online Entertainment Major Business

2.13.3 GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Product and Solutions

2.13.4 GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Revenue, Gross Margin and Market Share (2018-2023)

2.13.5 GungHo Online Entertainment Recent Developments and Future Plans

2.14 Daybreak Game Company

2.14.1 Daybreak Game Company Details

2.14.2 Daybreak Game Company Major Business

2.14.3 Daybreak Game Company Massive Multiplayer Online (MMO) Games Product and Solutions

2.14.4 Daybreak Game Company Massive Multiplayer Online (MMO) Games Revenue, Gross Margin and Market Share (2018-2023)

2.14.5 Daybreak Game Company Recent Developments and Future Plans

2.15 Gamigo

2.15.1 Gamigo Details

2.15.2 Gamigo Major Business

2.15.3 Gamigo Massive Multiplayer Online (MMO) Games Product and Solutions

2.15.4 Gamigo Massive Multiplayer Online (MMO) Games Revenue, Gross Margin and Market Share (2018-2023)

2.15.5 Gamigo Recent Developments and Future Plans

3 Market Competition, by Players

3.1 Global Massive Multiplayer Online (MMO) Games Revenue and Share by Players (2018-2023)

3.2 Market Share Analysis (2022)

3.2.1 Market Share of Massive Multiplayer Online (MMO) Games by Company Revenue

3.2.2 Top 3 Massive Multiplayer Online (MMO) Games Players Market Share in 2022

3.2.3 Top 6 Massive Multiplayer Online (MMO) Games Players Market Share in 2022

3.3 Massive Multiplayer Online (MMO) Games Market: Overall Company Footprint Analysis

3.3.1 Massive Multiplayer Online (MMO) Games Market: Region Footprint

3.3.2 Massive Multiplayer Online (MMO) Games Market: Company Product Type Footprint

3.3.3 Massive Multiplayer Online (MMO) Games Market: Company Product Application Footprint

3.4 New Market Entrants and Barriers to Market Entry

3.5 Mergers, Acquisition, Agreements, and Collaborations

4 Market Size Segment by Type

4.1 Global Massive Multiplayer Online (MMO) Games Consumption Value and Market Share by Type (2018-2023)

4.2 Global Massive Multiplayer Online (MMO) Games Market Forecast by Type (2024-2029)

5 Market Size Segment by Application

5.1 Global Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Application (2018-2023)

5.2 Global Massive Multiplayer Online (MMO) Games Market Forecast by Application (2024-2029)

6 North America

6.1 North America Massive Multiplayer Online (MMO) Games Consumption Value by Type (2018-2029)

6.2 North America Massive Multiplayer Online (MMO) Games Consumption Value by Application (2018-2029)

6.3 North America Massive Multiplayer Online (MMO) Games Market Size by Country

6.3.1 North America Massive Multiplayer Online (MMO) Games Consumption Value by Country (2018-2029)

6.3.2 United States Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

6.3.3 Canada Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

6.3.4 Mexico Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

7 Europe

7.1 Europe Massive Multiplayer Online (MMO) Games Consumption Value by Type (2018-2029)

7.2 Europe Massive Multiplayer Online (MMO) Games Consumption Value by Application (2018-2029)

7.3 Europe Massive Multiplayer Online (MMO) Games Market Size by Country

7.3.1 Europe Massive Multiplayer Online (MMO) Games Consumption Value by Country (2018-2029)

7.3.2 Germany Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

7.3.3 France Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

7.3.4 United Kingdom Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

7.3.5 Russia Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

7.3.6 Italy Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

8 Asia-Pacific

8.1 Asia-Pacific Massive Multiplayer Online (MMO) Games Consumption Value by Type (2018-2029)

8.2 Asia-Pacific Massive Multiplayer Online (MMO) Games Consumption Value by Application (2018-2029)

8.3 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Region

8.3.1 Asia-Pacific Massive Multiplayer Online (MMO) Games Consumption Value by Region (2018-2029)

8.3.2 China Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

8.3.3 Japan Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

8.3.4 South Korea Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

8.3.5 India Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

8.3.6 Southeast Asia Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

8.3.7 Australia Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

9 South America

9.1 South America Massive Multiplayer Online (MMO) Games Consumption Value by Type (2018-2029)

9.2 South America Massive Multiplayer Online (MMO) Games Consumption Value by Application (2018-2029)

9.3 South America Massive Multiplayer Online (MMO) Games Market Size by Country

9.3.1 South America Massive Multiplayer Online (MMO) Games Consumption Value by Country (2018-2029)

9.3.2 Brazil Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

9.3.3 Argentina Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

10 Middle East & Africa

10.1 Middle East & Africa Massive Multiplayer Online (MMO) Games Consumption Value by Type (2018-2029)

10.2 Middle East & Africa Massive Multiplayer Online (MMO) Games Consumption Value by Application (2018-2029)

10.3 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Country

10.3.1 Middle East & Africa Massive Multiplayer Online (MMO) Games Consumption Value by Country (2018-2029)

10.3.2 Turkey Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

10.3.3 Saudi Arabia Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

10.3.4 UAE Massive Multiplayer Online (MMO) Games Market Size and Forecast (2018-2029)

11 Market Dynamics

11.1 Massive Multiplayer Online (MMO) Games Market Drivers

11.2 Massive Multiplayer Online (MMO) Games Market Restraints

11.3 Massive Multiplayer Online (MMO) Games Trends Analysis

11.4 Porters Five Forces Analysis

11.4.1 Threat of New Entrants

11.4.2 Bargaining Power of Suppliers

11.4.3 Bargaining Power of Buyers

11.4.4 Threat of Substitutes

11.4.5 Competitive Rivalry

11.5 Influence of COVID-19 and Russia-Ukraine War

11.5.1 Influence of COVID-19

11.5.2 Influence of Russia-Ukraine War

12 Industry Chain Analysis

12.1 Massive Multiplayer Online (MMO) Games Industry Chain

12.2 Massive Multiplayer Online (MMO) Games Upstream Analysis

12.3 Massive Multiplayer Online (MMO) Games Midstream Analysis

12.4 Massive Multiplayer Online (MMO) Games Downstream Analysis

13 Research Findings and Conclusion

14 Appendix

14.1 Methodology

14.2 Research Process and Data Source

14.3 Disclaimer

List of Tables

Table 1. Global Massive Multiplayer Online (MMO) Games Consumption Value by Type, (USD Million), 2018 & 2022 & 2029

Table 2. Global Massive Multiplayer Online (MMO) Games Consumption Value by Application, (USD Million), 2018 & 2022 & 2029

Table 3. Global Massive Multiplayer Online (MMO) Games Consumption Value by Region (2018-2023) & (USD Million)

Table 4. Global Massive Multiplayer Online (MMO) Games Consumption Value by Region (2024-2029) & (USD Million)

Table 5. Tencent Company Information, Head Office, and Major Competitors

Table 6. Tencent Major Business

Table 7. Tencent Massive Multiplayer Online (MMO) Games Product and Solutions

Table 8. Tencent Massive Multiplayer Online (MMO) Games Revenue (USD Million), Gross Margin and Market Share (2018-2023)

Table 9. Tencent Recent Developments and Future Plans

Table 10. NetEase Company Information, Head Office, and Major Competitors

Table 11. NetEase Major Business

Table 12. NetEase Massive Multiplayer Online (MMO) Games Product and Solutions

Table 13. NetEase Massive Multiplayer Online (MMO) Games Revenue (USD Million), Gross Margin and Market Share (2018-2023)

Table 14. NetEase Recent Developments and Future Plans

Table 15. Activision Blizzard Company Information, Head Office, and Major Competitors

Table 16. Activision Blizzard Major Business

Table 17. Activision Blizzard Massive Multiplayer Online (MMO) Games Product and Solutions

Table 18. Activision Blizzard Massive Multiplayer Online (MMO) Games Revenue (USD Million), Gross Margin and Market Share (2018-2023)

Table 19. Activision Blizzard Recent Developments and Future Plans

Table 20. Supercell Company Information, Head Office, and Major Competitors

Table 21. Supercell Major Business

Table 22. Supercell Massive Multiplayer Online (MMO) Games Product and Solutions

Table 23. Supercell Massive Multiplayer Online (MMO) Games Revenue (USD Million), Gross Margin and Market Share (2018-2023)

Table 24. Supercell Recent Developments and Future Plans

Table 25. NEXON Company Information, Head Office, and Major Competitors

Table 26. NEXON Major Business

Table 27. NEXON Massive Multiplayer Online (MMO) Games Product and Solutions

Table 28. NEXON Massive Multiplayer Online (MMO) Games Revenue (USD Million), Gross Margin and Market Share (2018-2023)

Table 29. NEXON Recent Developments and Future Plans

Table 30. NCSoft Company Information, Head Office, and Major Competitors

Table 31. NCSoft Major Business

Table 32. NCSoft Massive Multiplayer Online (MMO) Games Product and Solutions

Table 33. NCSoft Massive Multiplayer Online (MMO) Games Revenue (USD Million), Gross Margin and Market Share (2018-2023)

Table 34. NCSoft Recent Developments and Future Plans

Table 35. Electronic Arts Company Information, Head Office, and Major Competitors

Table 36. Electronic Arts Major Business

Table 37. Electronic Arts Massive Multiplayer Online (MMO) Games Product and Solutions

Table 38. Electronic Arts Massive Multiplayer Online (MMO) Games Revenue (USD Million), Gross Margin and Market Share (2018-2023)

Table 39. Electronic Arts Recent Developments and Future Plans

Table 40. Bluehole Company Information, Head Office, and Major Competitors

Table 41. Bluehole Major Business

Table 42. Bluehole Massive Multiplayer Online (MMO) Games Product and Solutions

Table 43. Bluehole Massive Multiplayer Online (MMO) Games Revenue (USD Million), Gross Margin and Market Share (2018-2023)

Table 44. Bluehole Recent Developments and Future Plans

Table 45. Mixi Inc. Company Information, Head Office, and Major Competitors

Table 46. Mixi Inc. Major Business

Table 47. Mixi Inc. Massive Multiplayer Online (MMO) Games Product and Solutions

Table 48. Mixi Inc. Massive Multiplayer Online (MMO) Games Revenue (USD Million), Gross Margin and Market Share (2018-2023)

Table 49. Mixi Inc. Recent Developments and Future Plans

Table 50. SQUARE ENIX Company Information, Head Office, and Major Competitors

Table 51. SQUARE ENIX Major Business

Table 52. SQUARE ENIX Massive Multiplayer Online (MMO) Games Product and Solutions

Table 53. SQUARE ENIX Massive Multiplayer Online (MMO) Games Revenue (USD Million), Gross Margin and Market Share (2018-2023)

Table 54. SQUARE ENIX Recent Developments and Future Plans

Table 55. ChangYou Company Information, Head Office, and Major Competitors

Table 56. ChangYou Major Business

Table 57. ChangYou Massive Multiplayer Online (MMO) Games Product and Solutions

Table 58. ChangYou Massive Multiplayer Online (MMO) Games Revenue (USD Million), Gross Margin and Market Share (2018-2023)

Table 59. ChangYou Recent Developments and Future Plans

Table 60. Shanda Interactive Entertainment Company Information, Head Office, and Major Competitors

Table 61. Shanda Interactive Entertainment Major Business

Table 62. Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Product and Solutions

Table 63. Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Revenue (USD Million), Gross Margin and Market Share (2018-2023)

Table 64. Shanda Interactive Entertainment Recent Developments and Future Plans

Table 65. GungHo Online Entertainment Company Information, Head Office, and Major Competitors

Table 66. GungHo Online Entertainment Major Business

Table 67. GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Product and Solutions

Table 68. GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Revenue (USD Million), Gross Margin and Market Share (2018-2023)

Table 69. GungHo Online Entertainment Recent Developments and Future Plans

Table 70. Daybreak Game Company Company Information, Head Office, and Major Competitors

Table 71. Daybreak Game Company Major Business

Table 72. Daybreak Game Company Massive Multiplayer Online (MMO) Games Product and Solutions

Table 73. Daybreak Game Company Massive Multiplayer Online (MMO) Games Revenue (USD Million), Gross Margin and Market Share (2018-2023)

Table 74. Daybreak Game Company Recent Developments and Future Plans

Table 75. Gamigo Company Information, Head Office, and Major Competitors

Table 76. Gamigo Major Business

Table 77. Gamigo Massive Multiplayer Online (MMO) Games Product and Solutions

Table 78. Gamigo Massive Multiplayer Online (MMO) Games Revenue (USD Million), Gross Margin and Market Share (2018-2023)

Table 79. Gamigo Recent Developments and Future Plans

Table 80. Global Massive Multiplayer Online (MMO) Games Revenue (USD Million) by Players (2018-2023)

Table 81. Global Massive Multiplayer Online (MMO) Games Revenue Share by Players (2018-2023)

Table 82. Breakdown of Massive Multiplayer Online (MMO) Games by Company Type (Tier 1, Tier 2, and Tier 3)

Table 83. Market Position of Players in Massive Multiplayer Online (MMO) Games, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2022

Table 84. Head Office of Key Massive Multiplayer Online (MMO) Games Players

Table 85. Massive Multiplayer Online (MMO) Games Market: Company Product Type Footprint

Table 86. Massive Multiplayer Online (MMO) Games Market: Company Product Application Footprint

Table 87. Massive Multiplayer Online (MMO) Games New Market Entrants and Barriers to Market Entry

Table 88. Massive Multiplayer Online (MMO) Games Mergers, Acquisition, Agreements, and Collaborations

Table 89. Global Massive Multiplayer Online (MMO) Games Consumption Value (USD Million) by Type (2018-2023)

Table 90. Global Massive Multiplayer Online (MMO) Games Consumption Value Share by Type (2018-2023)

Table 91. Global Massive Multiplayer Online (MMO) Games Consumption Value Forecast by Type (2024-2029)

Table 92. Global Massive Multiplayer Online (MMO) Games Consumption Value by Application (2018-2023)

Table 93. Global Massive Multiplayer Online (MMO) Games Consumption Value Forecast by Application (2024-2029)

Table 94. North America Massive Multiplayer Online (MMO) Games Consumption Value by Type (2018-2023) & (USD Million)

Table 95. North America Massive Multiplayer Online (MMO) Games Consumption Value by Type (2024-2029) & (USD Million)

Table 96. North America Massive Multiplayer Online (MMO) Games Consumption Value by Application (2018-2023) & (USD Million)

Table 97. North America Massive Multiplayer Online (MMO) Games Consumption Value by Application (2024-2029) & (USD Million)

Table 98. North America Massive Multiplayer Online (MMO) Games Consumption Value by Country (2018-2023) & (USD Million)

Table 99. North America Massive Multiplayer Online (MMO) Games Consumption Value by Country (2024-2029) & (USD Million)

Table 100. Europe Massive Multiplayer Online (MMO) Games Consumption Value by Type (2018-2023) & (USD Million)

Table 101. Europe Massive Multiplayer Online (MMO) Games Consumption Value by Type (2024-2029) & (USD Million)

Table 102. Europe Massive Multiplayer Online (MMO) Games Consumption Value by Application (2018-2023) & (USD Million)

Table 103. Europe Massive Multiplayer Online (MMO) Games Consumption Value by Application (2024-2029) & (USD Million)

Table 104. Europe Massive Multiplayer Online (MMO) Games Consumption Value by Country (2018-2023) & (USD Million)

Table 105. Europe Massive Multiplayer Online (MMO) Games Consumption Value by Country (2024-2029) & (USD Million)

Table 106. Asia-Pacific Massive Multiplayer Online (MMO) Games Consumption Value by Type (2018-2023) & (USD Million)

Table 107. Asia-Pacific Massive Multiplayer Online (MMO) Games Consumption Value by Type (2024-2029) & (USD Million)

Table 108. Asia-Pacific Massive Multiplayer Online (MMO) Games Consumption Value by Application (2018-2023) & (USD Million)

Table 109. Asia-Pacific Massive Multiplayer Online (MMO) Games Consumption Value by Application (2024-2029) & (USD Million)

Table 110. Asia-Pacific Massive Multiplayer Online (MMO) Games Consumption Value by Region (2018-2023) & (USD Million)

Table 111. Asia-Pacific Massive Multiplayer Online (MMO) Games Consumption Value by Region (2024-2029) & (USD Million)

Table 112. South America Massive Multiplayer Online (MMO) Games Consumption Value by Type (2018-2023) & (USD Million)

Table 113. South America Massive Multiplayer Online (MMO) Games Consumption Value by Type (2024-2029) & (USD Million)

Table 114. South America Massive Multiplayer Online (MMO) Games Consumption Value by Application (2018-2023) & (USD Million)

Table 115. South America Massive Multiplayer Online (MMO) Games Consumption Value by Application (2024-2029) & (USD Million)

Table 116. South America Massive Multiplayer Online (MMO) Games Consumption Value by Country (2018-2023) & (USD Million)

Table 117. South America Massive Multiplayer Online (MMO) Games Consumption Value by Country (2024-2029) & (USD Million)

Table 118. Middle East & Africa Massive Multiplayer Online (MMO) Games Consumption Value by Type (2018-2023) & (USD Million)

Table 119. Middle East & Africa Massive Multiplayer Online (MMO) Games Consumption Value by Type (2024-2029) & (USD Million)

Table 120. Middle East & Africa Massive Multiplayer Online (MMO) Games Consumption Value by Application (2018-2023) & (USD Million)

Table 121. Middle East & Africa Massive Multiplayer Online (MMO) Games Consumption Value by Application (2024-2029) & (USD Million)

Table 122. Middle East & Africa Massive Multiplayer Online (MMO) Games Consumption Value by Country (2018-2023) & (USD Million)

Table 123. Middle East & Africa Massive Multiplayer Online (MMO) Games Consumption Value by Country (2024-2029) & (USD Million)

Table 124. Massive Multiplayer Online (MMO) Games Raw Material

Table 125. Key Suppliers of Massive Multiplayer Online (MMO) Games Raw Materials

List of Figures

Figure 1. Massive Multiplayer Online (MMO) Games Picture

Figure 2. Global Massive Multiplayer Online (MMO) Games Consumption Value by Type, (USD Million), 2018 & 2022 & 2029

Figure 3. Global Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Type in 2022

Figure 4. MMO Real-time Strategy

Figure 5. MMO First Person Shooter

Figure 6. MMO Role Play Games

Figure 7. Global Massive Multiplayer Online (MMO) Games Consumption Value by Type, (USD Million), 2018 & 2022 & 2029

Figure 8. Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Application in 2022

Figure 9. Professional Players Picture

Figure 10. Amateur Players Picture

Figure 11. Global Massive Multiplayer Online (MMO) Games Consumption Value, (USD Million): 2018 & 2022 & 2029

Figure 12. Global Massive Multiplayer Online (MMO) Games Consumption Value and Forecast (2018-2029) & (USD Million)

Figure 13. Global Market Massive Multiplayer Online (MMO) Games Consumption Value (USD Million) Comparison by Region (2018 & 2022 & 2029)

Figure 14. Global Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Region (2018-2029)

Figure 15. Global Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Region in 2022

Figure 16. North America Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 17. Europe Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 18. Asia-Pacific Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 19. South America Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 20. Middle East and Africa Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 21. Global Massive Multiplayer Online (MMO) Games Revenue Share by Players in 2022

Figure 22. Massive Multiplayer Online (MMO) Games Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2022

Figure 23. Global Top 3 Players Massive Multiplayer Online (MMO) Games Market Share in 2022

Figure 24. Global Top 6 Players Massive Multiplayer Online (MMO) Games Market Share in 2022

Figure 25. Global Massive Multiplayer Online (MMO) Games Consumption Value Share by Type (2018-2023)

Figure 26. Global Massive Multiplayer Online (MMO) Games Market Share Forecast by Type (2024-2029)

Figure 27. Global Massive Multiplayer Online (MMO) Games Consumption Value Share by Application (2018-2023)

Figure 28. Global Massive Multiplayer Online (MMO) Games Market Share Forecast by Application (2024-2029)

Figure 29. North America Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Type (2018-2029)

Figure 30. North America Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Application (2018-2029)

Figure 31. North America Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Country (2018-2029)

Figure 32. United States Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 33. Canada Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 34. Mexico Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 35. Europe Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Type (2018-2029)

Figure 36. Europe Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Application (2018-2029)

Figure 37. Europe Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Country (2018-2029)

Figure 38. Germany Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 39. France Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 40. United Kingdom Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 41. Russia Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 42. Italy Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 43. Asia-Pacific Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Type (2018-2029)

Figure 44. Asia-Pacific Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Application (2018-2029)

Figure 45. Asia-Pacific Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Region (2018-2029)

Figure 46. China Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 47. Japan Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 48. South Korea Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 49. India Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 50. Southeast Asia Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 51. Australia Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 52. South America Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Type (2018-2029)

Figure 53. South America Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Application (2018-2029)

Figure 54. South America Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Country (2018-2029)

Figure 55. Brazil Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 56. Argentina Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 57. Middle East and Africa Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Type (2018-2029)

Figure 58. Middle East and Africa Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Application (2018-2029)

Figure 59. Middle East and Africa Massive Multiplayer Online (MMO) Games Consumption Value Market Share by Country (2018-2029)

Figure 60. Turkey Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 61. Saudi Arabia Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 62. UAE Massive Multiplayer Online (MMO) Games Consumption Value (2018-2029) & (USD Million)

Figure 63. Massive Multiplayer Online (MMO) Games Market Drivers

Figure 64. Massive Multiplayer Online (MMO) Games Market Restraints

Figure 65. Massive Multiplayer Online (MMO) Games Market Trends

Figure 66. Porters Five Forces Analysis

Figure 67. Manufacturing Cost Structure Analysis of Massive Multiplayer Online (MMO) Games in 2022

Figure 68. Manufacturing Process Analysis of Massive Multiplayer Online (MMO) Games

Figure 69. Massive Multiplayer Online (MMO) Games Industrial Chain

Figure 70. Methodology

Figure 71. Research Process and Data Source