The Social-network Game Service market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.
According to our latest study, due to COVID-19 pandemic, the global Social-network Game Service market size is estimated to be worth US$ million in 2021 and is forecast to a readjusted size of USD million by 2028 with a CAGR of % during review period. Applications accounting for % of the Social-network Game Service global market in 2021, is projected to value USD million by 2028, growing at a % CAGR in next six years. While Casual segment is altered to a % CAGR between 2022 and 2028.
Global key companies of Social-network Game Service include Zynga, Wooga, Gameforge, Bigpoint Games, and Goodgame Studios, etc. In terms of revenue, the global top four players hold a share over % in 2021.
Market segmentation
Social-network Game Service market is split by Type and by Application. For the period 2017-2028, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type, covers
Casual
Adventure
Competitive
Others
Market segment by Application, can be divided into
Applications
Websites
Others
Market segment by players, this report covers
Zynga
Wooga
Gameforge
Bigpoint Games
Goodgame Studios
Plinga
Kabam
RockYou
Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)
South America (Brazil, Argentina, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 12 chapters:
Chapter 1, to describe Social-network Game Service product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top players of Social-network Game Service, with revenue, gross margin and global market share of Social-network Game Service from 2019 to 2022.
Chapter 3, the Social-network Game Service competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with revenue and growth rate by Type, application, from 2017 to 2028.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2017 to 2022.and Social-network Game Service market forecast, by regions, type and application, with revenue, from 2023 to 2028.
Chapter 11 and 12, to describe Social-network Game Service research findings and conclusion, appendix and data source.
The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.
Market is segmented on the basis:
The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.
The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.
1 Market Overview
1 Market Overview
1.1 Product Overview and Scope of Social-network Game Service
1.2 Classification of Social-network Game Service by Type
1.2.1 Overview: Global Social-network Game Service Market Size by Type: 2017 Versus 2021 Versus 2028
1.2.2 Global Social-network Game Service Revenue Market Share by Type in 2021
1.2.3 Casual
1.2.4 Adventure
1.2.5 Competitive
1.2.6 Others
1.3 Global Social-network Game Service Market by Application
1.3.1 Overview: Global Social-network Game Service Market Size by Application: 2017 Versus 2021 Versus 2028
1.3.2 Applications
1.3.3 Websites
1.3.4 Others
1.4 Global Social-network Game Service Market Size & Forecast
1.5 Global Social-network Game Service Market Size and Forecast by Region
1.5.1 Global Social-network Game Service Market Size by Region: 2017 VS 2021 VS 2028
1.5.2 Global Social-network Game Service Market Size by Region, (2017-2022)
1.5.3 North America Social-network Game Service Market Size and Prospect (2017-2028)
1.5.4 Europe Social-network Game Service Market Size and Prospect (2017-2028)
1.5.5 Asia-Pacific Social-network Game Service Market Size and Prospect (2017-2028)
1.5.6 South America Social-network Game Service Market Size and Prospect (2017-2028)
1.5.7 Middle East and Africa Social-network Game Service Market Size and Prospect (2017-2028)
1.6 Market Drivers, Restraints and Trends
1.6.1 Social-network Game Service Market Drivers
1.6.2 Social-network Game Service Market Restraints
1.6.3 Social-network Game Service Trends Analysis
2 Company Profiles
2 Company Profiles
2.1 Zynga
2.1.1 Zynga Details
2.1.2 Zynga Major Business
2.1.3 Zynga Social-network Game Service Product and Solutions
2.1.4 Zynga Social-network Game Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.1.5 Zynga Recent Developments and Future Plans
2.2 Wooga
2.2.1 Wooga Details
2.2.2 Wooga Major Business
2.2.3 Wooga Social-network Game Service Product and Solutions
2.2.4 Wooga Social-network Game Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.2.5 Wooga Recent Developments and Future Plans
2.3 Gameforge
2.3.1 Gameforge Details
2.3.2 Gameforge Major Business
2.3.3 Gameforge Social-network Game Service Product and Solutions
2.3.4 Gameforge Social-network Game Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.3.5 Gameforge Recent Developments and Future Plans
2.4 Bigpoint Games
2.4.1 Bigpoint Games Details
2.4.2 Bigpoint Games Major Business
2.4.3 Bigpoint Games Social-network Game Service Product and Solutions
2.4.4 Bigpoint Games Social-network Game Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.4.5 Bigpoint Games Recent Developments and Future Plans
2.5 Goodgame Studios
2.5.1 Goodgame Studios Details
2.5.2 Goodgame Studios Major Business
2.5.3 Goodgame Studios Social-network Game Service Product and Solutions
2.5.4 Goodgame Studios Social-network Game Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.5.5 Goodgame Studios Recent Developments and Future Plans
2.6 Plinga
2.6.1 Plinga Details
2.6.2 Plinga Major Business
2.6.3 Plinga Social-network Game Service Product and Solutions
2.6.4 Plinga Social-network Game Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.6.5 Plinga Recent Developments and Future Plans
2.7 Kabam
2.7.1 Kabam Details
2.7.2 Kabam Major Business
2.7.3 Kabam Social-network Game Service Product and Solutions
2.7.4 Kabam Social-network Game Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.7.5 Kabam Recent Developments and Future Plans
2.8 RockYou
2.8.1 RockYou Details
2.8.2 RockYou Major Business
2.8.3 RockYou Social-network Game Service Product and Solutions
2.8.4 RockYou Social-network Game Service Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.8.5 RockYou Recent Developments and Future Plans
3 Market Competition, by Players
3 Market Competition, by Players
3.1 Global Social-network Game Service Revenue and Share by Players (2019, 2020, 2021, and 2022)
3.2 Market Concentration Rate
3.2.1 Top 3 Social-network Game Service Players Market Share in 2021
3.2.2 Top 10 Social-network Game Service Players Market Share in 2021
3.2.3 Market Competition Trend
3.3 Social-network Game Service Players Head Office, Products and Services Provided
3.4 Social-network Game Service Mergers & Acquisitions
3.5 Social-network Game Service New Entrants and Expansion Plans
4 Market Size Segment by Type
4 Market Size Segment by Type
4.1 Global Social-network Game Service Revenue and Market Share by Type (2017-2022)
4.2 Global Social-network Game Service Market Forecast by Type (2023-2028)
5 Market Size Segment by Application
5 Market Size Segment by Application
5.1 Global Social-network Game Service Revenue Market Share by Application (2017-2022)
5.2 Global Social-network Game Service Market Forecast by Application (2023-2028)
6 North America by Country, by Type, and by Application
6 North America by Country, by Type, and by Application
6.1 North America Social-network Game Service Revenue by Type (2017-2028)
6.2 North America Social-network Game Service Revenue by Application (2017-2028)
6.3 North America Social-network Game Service Market Size by Country
6.3.1 North America Social-network Game Service Revenue by Country (2017-2028)
6.3.2 United States Social-network Game Service Market Size and Forecast (2017-2028)
6.3.3 Canada Social-network Game Service Market Size and Forecast (2017-2028)
6.3.4 Mexico Social-network Game Service Market Size and Forecast (2017-2028)
7 Europe by Country, by Type, and by Application
7 Europe by Country, by Type, and by Application
7.1 Europe Social-network Game Service Revenue by Type (2017-2028)
7.2 Europe Social-network Game Service Revenue by Application (2017-2028)
7.3 Europe Social-network Game Service Market Size by Country
7.3.1 Europe Social-network Game Service Revenue by Country (2017-2028)
7.3.2 Germany Social-network Game Service Market Size and Forecast (2017-2028)
7.3.3 France Social-network Game Service Market Size and Forecast (2017-2028)
7.3.4 United Kingdom Social-network Game Service Market Size and Forecast (2017-2028)
7.3.5 Russia Social-network Game Service Market Size and Forecast (2017-2028)
7.3.6 Italy Social-network Game Service Market Size and Forecast (2017-2028)
8 Asia-Pacific by Region, by Type, and by Application
8 Asia-Pacific by Region, by Type, and by Application
8.1 Asia-Pacific Social-network Game Service Revenue by Type (2017-2028)
8.2 Asia-Pacific Social-network Game Service Revenue by Application (2017-2028)
8.3 Asia-Pacific Social-network Game Service Market Size by Region
8.3.1 Asia-Pacific Social-network Game Service Revenue by Region (2017-2028)
8.3.2 China Social-network Game Service Market Size and Forecast (2017-2028)
8.3.3 Japan Social-network Game Service Market Size and Forecast (2017-2028)
8.3.4 South Korea Social-network Game Service Market Size and Forecast (2017-2028)
8.3.5 India Social-network Game Service Market Size and Forecast (2017-2028)
8.3.6 Southeast Asia Social-network Game Service Market Size and Forecast (2017-2028)
8.3.7 Australia Social-network Game Service Market Size and Forecast (2017-2028)
9 South America by Country, by Type, and by Application
9 South America by Country, by Type, and by Application
9.1 South America Social-network Game Service Revenue by Type (2017-2028)
9.2 South America Social-network Game Service Revenue by Application (2017-2028)
9.3 South America Social-network Game Service Market Size by Country
9.3.1 South America Social-network Game Service Revenue by Country (2017-2028)
9.3.2 Brazil Social-network Game Service Market Size and Forecast (2017-2028)
9.3.3 Argentina Social-network Game Service Market Size and Forecast (2017-2028)
10 Middle East & Africa by Country, by Type, and by Application
10 Middle East & Africa by Country, by Type, and by Application
10.1 Middle East & Africa Social-network Game Service Revenue by Type (2017-2028)
10.2 Middle East & Africa Social-network Game Service Revenue by Application (2017-2028)
10.3 Middle East & Africa Social-network Game Service Market Size by Country
10.3.1 Middle East & Africa Social-network Game Service Revenue by Country (2017-2028)
10.3.2 Turkey Social-network Game Service Market Size and Forecast (2017-2028)
10.3.3 Saudi Arabia Social-network Game Service Market Size and Forecast (2017-2028)
10.3.4 UAE Social-network Game Service Market Size and Forecast (2017-2028)
11 Research Findings and Conclusion
11 Research Findings and Conclusion
12 Appendix
12 Appendix
12.1 Methodology
12.2 Research Process and Data Source
12.3 Disclaimer
List of Tables
Table 1. Global Social-network Game Service Revenue by Type, (USD Million), 2017 VS 2021 VS 2028
Table 2. Global Social-network Game Service Revenue by Application, (USD Million), 2017 VS 2021 VS 2028
Table 3. Global Market Social-network Game Service Revenue (Million USD) Comparison by Region (2017 VS 2021 VS 2028)
Table 4. Global Social-network Game Service Revenue (USD Million) by Region (2017-2022)
Table 5. Global Social-network Game Service Revenue Market Share by Region (2023-2028)
Table 6. Zynga Corporate Information, Head Office, and Major Competitors
Table 7. Zynga Major Business
Table 8. Zynga Social-network Game Service Product and Solutions
Table 9. Zynga Social-network Game Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 10. Wooga Corporate Information, Head Office, and Major Competitors
Table 11. Wooga Major Business
Table 12. Wooga Social-network Game Service Product and Solutions
Table 13. Wooga Social-network Game Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 14. Gameforge Corporate Information, Head Office, and Major Competitors
Table 15. Gameforge Major Business
Table 16. Gameforge Social-network Game Service Product and Solutions
Table 17. Gameforge Social-network Game Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 18. Bigpoint Games Corporate Information, Head Office, and Major Competitors
Table 19. Bigpoint Games Major Business
Table 20. Bigpoint Games Social-network Game Service Product and Solutions
Table 21. Bigpoint Games Social-network Game Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 22. Goodgame Studios Corporate Information, Head Office, and Major Competitors
Table 23. Goodgame Studios Major Business
Table 24. Goodgame Studios Social-network Game Service Product and Solutions
Table 25. Goodgame Studios Social-network Game Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 26. Plinga Corporate Information, Head Office, and Major Competitors
Table 27. Plinga Major Business
Table 28. Plinga Social-network Game Service Product and Solutions
Table 29. Plinga Social-network Game Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 30. Kabam Corporate Information, Head Office, and Major Competitors
Table 31. Kabam Major Business
Table 32. Kabam Social-network Game Service Product and Solutions
Table 33. Kabam Social-network Game Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 34. RockYou Corporate Information, Head Office, and Major Competitors
Table 35. RockYou Major Business
Table 36. RockYou Social-network Game Service Product and Solutions
Table 37. RockYou Social-network Game Service Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 38. Global Social-network Game Service Revenue (USD Million) by Players (2019, 2020, 2021, and 2022)
Table 39. Global Social-network Game Service Revenue Share by Players (2019, 2020, 2021, and 2022)
Table 40. Breakdown of Social-network Game Service by Company Type (Tier 1, Tier 2 and Tier 3)
Table 41. Social-network Game Service Players Head Office, Products and Services Provided
Table 42. Social-network Game Service Mergers & Acquisitions in the Past Five Years
Table 43. Social-network Game Service New Entrants and Expansion Plans
Table 44. Global Social-network Game Service Revenue (USD Million) by Type (2017-2022)
Table 45. Global Social-network Game Service Revenue Share by Type (2017-2022)
Table 46. Global Social-network Game Service Revenue Forecast by Type (2023-2028)
Table 47. Global Social-network Game Service Revenue by Application (2017-2022)
Table 48. Global Social-network Game Service Revenue Forecast by Application (2023-2028)
Table 49. North America Social-network Game Service Revenue by Type (2017-2022) & (USD Million)
Table 50. North America Social-network Game Service Revenue by Type (2023-2028) & (USD Million)
Table 51. North America Social-network Game Service Revenue by Application (2017-2022) & (USD Million)
Table 52. North America Social-network Game Service Revenue by Application (2023-2028) & (USD Million)
Table 53. North America Social-network Game Service Revenue by Country (2017-2022) & (USD Million)
Table 54. North America Social-network Game Service Revenue by Country (2023-2028) & (USD Million)
Table 55. Europe Social-network Game Service Revenue by Type (2017-2022) & (USD Million)
Table 56. Europe Social-network Game Service Revenue by Type (2023-2028) & (USD Million)
Table 57. Europe Social-network Game Service Revenue by Application (2017-2022) & (USD Million)
Table 58. Europe Social-network Game Service Revenue by Application (2023-2028) & (USD Million)
Table 59. Europe Social-network Game Service Revenue by Country (2017-2022) & (USD Million)
Table 60. Europe Social-network Game Service Revenue by Country (2023-2028) & (USD Million)
Table 61. Asia-Pacific Social-network Game Service Revenue by Type (2017-2022) & (USD Million)
Table 62. Asia-Pacific Social-network Game Service Revenue by Type (2023-2028) & (USD Million)
Table 63. Asia-Pacific Social-network Game Service Revenue by Application (2017-2022) & (USD Million)
Table 64. Asia-Pacific Social-network Game Service Revenue by Application (2023-2028) & (USD Million)
Table 65. Asia-Pacific Social-network Game Service Revenue by Region (2017-2022) & (USD Million)
Table 66. Asia-Pacific Social-network Game Service Revenue by Region (2023-2028) & (USD Million)
Table 67. South America Social-network Game Service Revenue by Type (2017-2022) & (USD Million)
Table 68. South America Social-network Game Service Revenue by Type (2023-2028) & (USD Million)
Table 69. South America Social-network Game Service Revenue by Application (2017-2022) & (USD Million)
Table 70. South America Social-network Game Service Revenue by Application (2023-2028) & (USD Million)
Table 71. South America Social-network Game Service Revenue by Country (2017-2022) & (USD Million)
Table 72. South America Social-network Game Service Revenue by Country (2023-2028) & (USD Million)
Table 73. Middle East & Africa Social-network Game Service Revenue by Type (2017-2022) & (USD Million)
Table 74. Middle East & Africa Social-network Game Service Revenue by Type (2023-2028) & (USD Million)
Table 75. Middle East & Africa Social-network Game Service Revenue by Application (2017-2022) & (USD Million)
Table 76. Middle East & Africa Social-network Game Service Revenue by Application (2023-2028) & (USD Million)
Table 77. Middle East & Africa Social-network Game Service Revenue by Country (2017-2022) & (USD Million)
Table 78. Middle East & Africa Social-network Game Service Revenue by Country (2023-2028) & (USD Million)
List of Figures
Figure 1. Social-network Game Service Picture
Figure 2. Global Social-network Game Service Revenue Market Share by Type in 2021
Figure 3. Casual
Figure 4. Adventure
Figure 5. Competitive
Figure 6. Others
Figure 7. Social-network Game Service Revenue Market Share by Application in 2021
Figure 8. Applications Picture
Figure 9. Websites Picture
Figure 10. Others Picture
Figure 11. Global Social-network Game Service Market Size, (USD Million): 2017 VS 2021 VS 2028
Figure 12. Global Social-network Game Service Revenue and Forecast (2017-2028) & (USD Million)
Figure 13. Global Social-network Game Service Revenue Market Share by Region (2017-2028)
Figure 14. Global Social-network Game Service Revenue Market Share by Region in 2021
Figure 15. North America Social-network Game Service Revenue (USD Million) and Growth Rate (2017-2028)
Figure 16. Europe Social-network Game Service Revenue (USD Million) and Growth Rate (2017-2028)
Figure 17. Asia-Pacific Social-network Game Service Revenue (USD Million) and Growth Rate (2017-2028)
Figure 18. South America Social-network Game Service Revenue (USD Million) and Growth Rate (2017-2028)
Figure 19. Middle East and Africa Social-network Game Service Revenue (USD Million) and Growth Rate (2017-2028)
Figure 20. Social-network Game Service Market Drivers
Figure 21. Social-network Game Service Market Restraints
Figure 22. Social-network Game Service Market Trends
Figure 23. Zynga Recent Developments and Future Plans
Figure 24. Wooga Recent Developments and Future Plans
Figure 25. Gameforge Recent Developments and Future Plans
Figure 26. Bigpoint Games Recent Developments and Future Plans
Figure 27. Goodgame Studios Recent Developments and Future Plans
Figure 28. Plinga Recent Developments and Future Plans
Figure 29. Kabam Recent Developments and Future Plans
Figure 30. RockYou Recent Developments and Future Plans
Figure 31. Global Social-network Game Service Revenue Share by Players in 2021
Figure 32. Social-network Game Service Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2021
Figure 33. Global Top 3 Players Social-network Game Service Revenue Market Share in 2021
Figure 34. Global Top 10 Players Social-network Game Service Revenue Market Share in 2021
Figure 35. Key Players Market Share Trend (Top 3 Market Share: 2020 VS 2021 VS 2022)
Figure 36. Global Social-network Game Service Revenue Share by Type in 2021
Figure 37. Global Social-network Game Service Market Share Forecast by Type (2023-2028)
Figure 38. Global Social-network Game Service Revenue Share by Application in 2021
Figure 39. Global Social-network Game Service Market Share Forecast by Application (2023-2028)
Figure 40. North America Social-network Game Service Sales Market Share by Type (2017-2028)
Figure 41. North America Social-network Game Service Sales Market Share by Application (2017-2028)
Figure 42. North America Social-network Game Service Revenue Market Share by Country (2017-2028)
Figure 43. United States Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 44. Canada Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 45. Mexico Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 46. Europe Social-network Game Service Sales Market Share by Type (2017-2028)
Figure 47. Europe Social-network Game Service Sales Market Share by Application (2017-2028)
Figure 48. Europe Social-network Game Service Revenue Market Share by Country (2017-2028)
Figure 49. Germany Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 50. France Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 51. United Kingdom Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 52. Russia Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 53. Italy Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 54. Asia-Pacific Social-network Game Service Sales Market Share by Type (2017-2028)
Figure 55. Asia-Pacific Social-network Game Service Sales Market Share by Application (2017-2028)
Figure 56. Asia-Pacific Social-network Game Service Revenue Market Share by Region (2017-2028)
Figure 57. China Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 58. Japan Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 59. South Korea Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 60. India Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 61. Southeast Asia Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 62. Australia Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 63. South America Social-network Game Service Sales Market Share by Type (2017-2028)
Figure 64. South America Social-network Game Service Sales Market Share by Application (2017-2028)
Figure 65. South America Social-network Game Service Revenue Market Share by Country (2017-2028)
Figure 66. Brazil Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 67. Argentina Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 68. Middle East and Africa Social-network Game Service Sales Market Share by Type (2017-2028)
Figure 69. Middle East and Africa Social-network Game Service Sales Market Share by Application (2017-2028)
Figure 70. Middle East and Africa Social-network Game Service Revenue Market Share by Country (2017-2028)
Figure 71. Turkey Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 72. Saudi Arabia Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 73. UAE Social-network Game Service Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 74. Methodology
Figure 75. Research Process and Data Source