The eSports Management Software market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.
According to our latest research, the global eSports Management Software size is estimated to be USD xx million in 2026 from USD xx million in 2020, with a change XX% between 2020 and 2021. The global eSports Management Software market size is expected to grow at a CAGR of xx% for the next five years.
Market segmentation
eSports Management Software market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type, covers
Cloud Based
On-Premise
Market segment by Application, can be divided into
Tournament Organizers
Game Publishers
Market segment by players, this report covers
Battlefy
ggLeap
PlayVS
Senet
Toornament
GAMMASTACK
Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)
South America (Brazil, Argentina, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.
Market is segmented on the basis:
The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.
The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.
1 Market Overview
1.1 Product Overview and Scope of eSports Management Software
1.2 Classification of eSports Management Software by Type
1.2.1 Overview: Global eSports Management Software Market Size by Type: 2020 Versus 2021 Versus 2026
1.2.2 Global eSports Management Software Revenue Market Share by Type in 2020
1.2.3 Cloud Based
1.2.4 On-Premise
1.3 Global eSports Management Software Market by Application
1.3.1 Overview: Global eSports Management Software Market Size by Application: 2020 Versus 2021 Versus 2026
1.3.2 Tournament Organizers
1.3.3 Game Publishers
1.4 Global eSports Management Software Market Size & Forecast
1.5 Global eSports Management Software Market Size and Forecast by Region
1.5.1 Global eSports Management Software Market Size by Region: 2016 VS 2021 VS 2026
1.5.2 Global eSports Management Software Market Size by Region, (2016-2021)
1.5.3 North America eSports Management Software Market Size and Prospect (2016-2026)
1.5.4 Europe eSports Management Software Market Size and Prospect (2016-2026)
1.5.5 Asia-Pacific eSports Management Software Market Size and Prospect (2016-2026)
1.5.6 South America eSports Management Software Market Size and Prospect (2016-2026)
1.5.7 Middle East and Africa eSports Management Software Market Size and Prospect (2016-2026)
1.6 Market Drivers, Restraints and Trends
1.6.1 eSports Management Software Market Drivers
1.6.2 eSports Management Software Market Restraints
1.6.3 eSports Management Software Trends Analysis
2 Company Profiles
2.1 Battlefy
2.1.1 Battlefy Details
2.1.2 Battlefy Major Business
2.1.3 Battlefy eSports Management Software Product and Solutions
2.1.4 Battlefy eSports Management Software Revenue, Gross Margin and Market Share (2019-2021)
2.1.5 Battlefy Recent Developments and Future Plans
2.2 ggLeap
2.2.1 ggLeap Details
2.2.2 ggLeap Major Business
2.2.3 ggLeap eSports Management Software Product and Solutions
2.2.4 ggLeap eSports Management Software Revenue, Gross Margin and Market Share (2019-2021)
2.2.5 ggLeap Recent Developments and Future Plans
2.3 PlayVS
2.3.1 PlayVS Details
2.3.2 PlayVS Major Business
2.3.3 PlayVS eSports Management Software Product and Solutions
2.3.4 PlayVS eSports Management Software Revenue, Gross Margin and Market Share (2019-2021)
2.3.5 PlayVS Recent Developments and Future Plans
2.4 Senet
2.4.1 Senet Details
2.4.2 Senet Major Business
2.4.3 Senet eSports Management Software Product and Solutions
2.4.4 Senet eSports Management Software Revenue, Gross Margin and Market Share (2019-2021)
2.4.5 Senet Recent Developments and Future Plans
2.5 Toornament
2.5.1 Toornament Details
2.5.2 Toornament Major Business
2.5.3 Toornament eSports Management Software Product and Solutions
2.5.4 Toornament eSports Management Software Revenue, Gross Margin and Market Share (2019-2021)
2.5.5 Toornament Recent Developments and Future Plans
2.6 GAMMASTACK
2.6.1 GAMMASTACK Details
2.6.2 GAMMASTACK Major Business
2.6.3 GAMMASTACK eSports Management Software Product and Solutions
2.6.4 GAMMASTACK eSports Management Software Revenue, Gross Margin and Market Share (2019-2021)
2.6.5 GAMMASTACK Recent Developments and Future Plans
3 Market Competition, by Players
3.1 Global eSports Management Software Revenue and Share by Players (2019-2021)
3.2 Market Concentration Rate
3.2.1 Top 3 eSports Management Software Players Market Share
3.2.2 Top 10 eSports Management Software Players Market Share
3.2.3 Market Competition Trend
3.3 eSports Management Software Players Head Office, Products and Services Provided
3.4 Mergers & Acquisitions
3.5 New Entrants and Expansion Plans
4 Market Size Segment by Type
4.1 Global eSports Management Software Revenue and Market Share by Type (2016-2021)
4.2 Global eSports Management Software Market Forecast by Type (2021-2026)
5 Market Size Segment by Application
5.1 Global eSports Management Software Revenue Market Share by Application (2016-2021)
5.2 eSports Management Software Market Forecast by Application (2021-2026)
6 North America by Country, by Type, and by Application
6.1 North America eSports Management Software Revenue by Type (2016-2026)
6.2 North America eSports Management Software Revenue by Application (2016-2026)
6.3 North America eSports Management Software Market Size by Country
6.3.1 North America eSports Management Software Revenue by Country (2016-2026)
6.3.2 United States eSports Management Software Market Size and Forecast (2016-2026)
6.3.3 Canada eSports Management Software Market Size and Forecast (2016-2026)
6.3.4 Mexico eSports Management Software Market Size and Forecast (2016-2026)
7 Europe by Country, by Type, and by Application
7.1 Europe eSports Management Software Revenue by Type (2016-2026)
7.2 Europe eSports Management Software Revenue by Application (2016-2026)
7.3 Europe eSports Management Software Market Size by Country
7.3.1 Europe eSports Management Software Revenue by Country (2016-2026)
7.3.2 Germany eSports Management Software Market Size and Forecast (2016-2026)
7.3.3 France eSports Management Software Market Size and Forecast (2016-2026)
7.3.4 United Kingdom eSports Management Software Market Size and Forecast (2016-2026)
7.3.5 Russia eSports Management Software Market Size and Forecast (2016-2026)
7.3.6 Italy eSports Management Software Market Size and Forecast (2016-2026)
8 Asia-Pacific by Region, by Type, and by Application
8.1 Asia-Pacific eSports Management Software Revenue by Type (2016-2026)
8.2 Asia-Pacific eSports Management Software Revenue by Application (2016-2026)
8.3 Asia-Pacific eSports Management Software Market Size by Region
8.3.1 Asia-Pacific eSports Management Software Revenue by Region (2016-2026)
8.3.2 China eSports Management Software Market Size and Forecast (2016-2026)
8.3.3 Japan eSports Management Software Market Size and Forecast (2016-2026)
8.3.4 South Korea eSports Management Software Market Size and Forecast (2016-2026)
8.3.5 India eSports Management Software Market Size and Forecast (2016-2026)
8.3.6 Southeast Asia eSports Management Software Market Size and Forecast (2016-2026)
8.3.7 Australia eSports Management Software Market Size and Forecast (2016-2026)
9 South America by Country, by Type, and by Application
9.1 South America eSports Management Software Revenue by Type (2016-2026)
9.2 South America eSports Management Software Revenue by Application (2016-2026)
9.3 South America eSports Management Software Market Size by Country
9.3.1 South America eSports Management Software Revenue by Country (2016-2026)
9.3.2 Brazil eSports Management Software Market Size and Forecast (2016-2026)
9.3.3 Argentina eSports Management Software Market Size and Forecast (2016-2026)
10 Middle East & Africa by Country, by Type, and by Application
10.1 Middle East & Africa eSports Management Software Revenue by Type (2016-2026)
10.2 Middle East & Africa eSports Management Software Revenue by Application (2016-2026)
10.3 Middle East & Africa eSports Management Software Market Size by Country
10.3.1 Middle East & Africa eSports Management Software Revenue by Country (2016-2026)
10.3.2 Turkey eSports Management Software Market Size and Forecast (2016-2026)
10.3.3 Saudi Arabia eSports Management Software Market Size and Forecast (2016-2026)
10.3.4 UAE eSports Management Software Market Size and Forecast (2016-2026)
11 Research Findings and Conclusion
12 Appendix
12.1 Methodology
12.2 Research Process and Data Source
12.3 Disclaimer
List of Tables
Table 1. Global eSports Management Software Revenue by Type, (USD Million), 2020 VS 2021 VS 2026
Table 2. Global eSports Management Software Revenue by Application, (USD Million), 2020 VS 2021 VS 2026
Table 3. Global Market eSports Management Software Revenue (Million USD) Comparison by Region (2016 VS 2021 VS 2026)
Table 4. Global eSports Management Software Revenue (USD Million) by Region (2016-2021)
Table 5. Global eSports Management Software Revenue Market Share by Region (2021-2026)
Table 6. Battlefy Corporate Information, Head Office, and Major Competitors
Table 7. Battlefy Major Business
Table 8. Battlefy eSports Management Software Product and Solutions
Table 9. Battlefy eSports Management Software Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 10. ggLeap Corporate Information, Head Office, and Major Competitors
Table 11. ggLeap Major Business
Table 12. ggLeap eSports Management Software Product and Solutions
Table 13. ggLeap eSports Management Software Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 14. PlayVS Corporate Information, Head Office, and Major Competitors
Table 15. PlayVS Major Business
Table 16. PlayVS eSports Management Software Product and Solutions
Table 17. PlayVS eSports Management Software Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 18. Senet Corporate Information, Head Office, and Major Competitors
Table 19. Senet Major Business
Table 20. Senet eSports Management Software Product and Solutions
Table 21. Senet eSports Management Software Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 22. Toornament Corporate Information, Head Office, and Major Competitors
Table 23. Toornament Major Business
Table 24. Toornament eSports Management Software Product and Solutions
Table 25. Toornament eSports Management Software Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 26. GAMMASTACK Corporate Information, Head Office, and Major Competitors
Table 27. GAMMASTACK Major Business
Table 28. GAMMASTACK eSports Management Software Product and Solutions
Table 29. GAMMASTACK eSports Management Software Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 30. Global eSports Management Software Revenue (USD Million) by Players (2019-2021)
Table 31. Global eSports Management Software Revenue Share by Players (2019-2021)
Table 32. Breakdown of eSports Management Software by Company Type (Tier 1, Tier 2 and Tier 3)
Table 33. eSports Management Software Players Head Office, Products and Services Provided
Table 34. eSports Management Software Mergers & Acquisitions in the Past Five Years
Table 35. eSports Management Software New Entrants and Expansion Plans
Table 36. Global eSports Management Software Revenue (USD Million) by Type (2016-2021)
Table 37. Global eSports Management Software Revenue Share by Type (2016-2021)
Table 38. Global eSports Management Software Revenue Forecast by Type (2021-2026)
Table 39. Global eSports Management Software Revenue by Application (2016-2021)
Table 40. Global eSports Management Software Revenue Forecast by Application (2021-2026)
Table 41. North America eSports Management Software Revenue by Type (2016-2021) & (USD Million)
Table 42. North America eSports Management Software Revenue by Type (2021-2026) & (USD Million)
Table 43. North America eSports Management Software Revenue by Application (2016-2021) & (USD Million)
Table 44. North America eSports Management Software Revenue by Application (2021-2026) & (USD Million)
Table 45. North America eSports Management Software Revenue by Country (2016-2021) & (USD Million)
Table 46. North America eSports Management Software Revenue by Country (2021-2026) & (USD Million)
Table 47. Europe eSports Management Software Revenue by Type (2016-2021) & (USD Million)
Table 48. Europe eSports Management Software Revenue by Type (2021-2026) & (USD Million)
Table 49. Europe eSports Management Software Revenue by Application (2016-2021) & (USD Million)
Table 50. Europe eSports Management Software Revenue by Application (2021-2026) & (USD Million)
Table 51. Europe eSports Management Software Revenue by Country (2016-2021) & (USD Million)
Table 52. Europe eSports Management Software Revenue by Country (2021-2026) & (USD Million)
Table 53. Asia-Pacific eSports Management Software Revenue by Type (2016-2021) & (USD Million)
Table 54. Asia-Pacific eSports Management Software Revenue by Type (2021-2026) & (USD Million)
Table 55. Asia-Pacific eSports Management Software Revenue by Application (2016-2021) & (USD Million)
Table 56. Asia-Pacific eSports Management Software Revenue by Application (2021-2026) & (USD Million)
Table 57. Asia-Pacific eSports Management Software Revenue by Region (2016-2021) & (USD Million)
Table 58. Asia-Pacific eSports Management Software Revenue by Region (2021-2026) & (USD Million)
Table 59. South America eSports Management Software Revenue by Type (2016-2021) & (USD Million)
Table 60. South America eSports Management Software Revenue by Type (2021-2026) & (USD Million)
Table 61. South America eSports Management Software Revenue by Application (2016-2021) & (USD Million)
Table 62. South America eSports Management Software Revenue by Application (2021-2026) & (USD Million)
Table 63. South America eSports Management Software Revenue by Country (2016-2021) & (USD Million)
Table 64. South America eSports Management Software Revenue by Country (2021-2026) & (USD Million)
Table 65. Middle East & Africa eSports Management Software Revenue by Type (2016-2021) & (USD Million)
Table 66. Middle East & Africa eSports Management Software Revenue by Type (2021-2026) & (USD Million)
Table 67. Middle East & Africa eSports Management Software Revenue by Application (2016-2021) & (USD Million)
Table 68. Middle East & Africa eSports Management Software Revenue by Application (2021-2026) & (USD Million)
Table 69. Middle East & Africa eSports Management Software Revenue by Country (2016-2021) & (USD Million)
Table 70. Middle East & Africa eSports Management Software Revenue by Country (2021-2026) & (USD Million)
List of Figures
Figure 1. eSports Management Software Picture
Figure 2. Global eSports Management Software Revenue Market Share by Type in 2020
Figure 3. Cloud Based
Figure 4. On-Premise
Figure 5. eSports Management Software Revenue Market Share by Application in 2020
Figure 6. Tournament Organizers Picture
Figure 7. Game Publishers Picture
Figure 8. Global eSports Management Software Revenue, (USD Million): 2020 VS 2021 VS 2026
Figure 9. Global eSports Management Software Revenue and Forecast (2016-2026) & (USD Million)
Figure 10. Global eSports Management Software Revenue Market Share by Region (2016-2026)
Figure 11. Global eSports Management Software Revenue Market Share by Region in 2020
Figure 12. North America eSports Management Software Revenue (USD Million) and Growth Rate (2016-2026)
Figure 13. Europe eSports Management Software Revenue (USD Million) and Growth Rate (2016-2026)
Figure 14. Asia-Pacific eSports Management Software Revenue (USD Million) and Growth Rate (2016-2026)
Figure 15. South America eSports Management Software Revenue (USD Million) and Growth Rate (2016-2026)
Figure 16. Middle East and Africa eSports Management Software Revenue (USD Million) and Growth Rate (2016-2026)
Figure 17. eSports Management Software Market Drivers
Figure 18. eSports Management Software Market Restraints
Figure 19. eSports Management Software Market Trends
Figure 20. Battlefy Recent Developments and Future Plans
Figure 21. ggLeap Recent Developments and Future Plans
Figure 22. PlayVS Recent Developments and Future Plans
Figure 23. Senet Recent Developments and Future Plans
Figure 24. Toornament Recent Developments and Future Plans
Figure 25. GAMMASTACK Recent Developments and Future Plans
Figure 26. Global eSports Management Software Revenue Share by Players in 2020
Figure 27. eSports Management Software Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
Figure 28. Global Top 3 Players eSports Management Software Revenue Market Share in 2020
Figure 29. Global Top 10 Players eSports Management Software Revenue Market Share in 2020
Figure 30. Key Players Market Share Trend (Top 3 Market Share: 2019 VS 2020 VS 2021)
Figure 31. Global eSports Management Software Revenue Share by Type in 2020
Figure 32. Global eSports Management Software Market Share Forecast by Type (2021-2026)
Figure 33. Global eSports Management Software Revenue Share by Application in 2020
Figure 34. Global eSports Management Software Market Share Forecast by Application (2021-2026)
Figure 35. North America eSports Management Software Sales Market Share by Type (2016-2026)
Figure 36. North America eSports Management Software Sales Market Share by Application (2016-2026)
Figure 37. North America eSports Management Software Revenue Market Share by Country (2016-2026)
Figure 38. United States eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 39. Canada eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 40. Mexico eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 41. Europe eSports Management Software Sales Market Share by Type (2016-2026)
Figure 42. Europe eSports Management Software Sales Market Share by Application (2016-2026)
Figure 43. Europe eSports Management Software Revenue Market Share by Country (2016-2026)
Figure 44. Germany eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 45. France eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 46. United Kingdom eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 47. Russia eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 48. Italy eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 49. Asia-Pacific eSports Management Software Sales Market Share by Type (2016-2026)
Figure 50. Asia-Pacific eSports Management Software Sales Market Share by Application (2016-2026)
Figure 51. Asia-Pacific eSports Management Software Revenue Market Share by Region (2016-2026)
Figure 52. China eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 53. Japan eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 54. South Korea eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 55. India eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 56. Southeast Asia eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 57. Australia eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 58. South America eSports Management Software Sales Market Share by Type (2016-2026)
Figure 59. South America eSports Management Software Sales Market Share by Application (2016-2026)
Figure 60. South America eSports Management Software Revenue Market Share by Country (2016-2026)
Figure 61. Brazil eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 62. Argentina eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 63. Middle East and Africa eSports Management Software Sales Market Share by Type (2016-2026)
Figure 64. Middle East and Africa eSports Management Software Sales Market Share by Application (2016-2026)
Figure 65. Middle East and Africa eSports Management Software Revenue Market Share by Country (2016-2026)
Figure 66. Turkey eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 67. Saudi Arabia eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 68. UAE eSports Management Software Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 69. Methodology
Figure 70. Research Process and Data Source