Global VR Equipment Market Growth (Status and Outlook) 2020-2025

  • receipt Report ID : 151412
  • calendar_today Published On: Jan, 2021
  • file_copy Pages: 130
  • list Machinery & Equipments
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According to this study, over the next five years the VR Equipment market will register a xx%% CAGR in terms of revenue, the global market size will reach $ xx million by 2025, from $ xx million in 2019. In particular, this report presents the global revenue market share of key companies in VR Equipment business, shared in Chapter 3.

This report presents a comprehensive overview, market shares, and growth opportunities of VR Equipment market by product type, application, key manufacturers and key regions and countries.

This study specially analyses the impact of Covid-19 outbreak on the VR Equipment, covering the supply chain analysis, impact assessment to the VR Equipment market size growth rate in several scenarios, and the measures to be undertaken by VR Equipment companies in response to the COVID-19 epidemic.

Segmentation by type: breakdown data from 2015 to 2020 in Section 2.3; and forecast to 2025 in section 10.7.

Head Mounted Displays

Head Trackers

Motion Trackers

3D Controllers

Data Gloves

Haptic Devices

Others

Segmentation by application: breakdown data from 2015 to 2020, in Section 2.4; and forecast to 2025 in section 10.8.

Educational

Industrial

Medical

Entertainment

Others

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.

Americas

United States

Canada

Mexico

Brazil

APAC

China

Japan

Korea

Southeast Asia

India

Australia

Europe

Germany

France

UK

Italy

Russia

Middle East & Africa

Egypt

South Africa

Israel

Turkey

GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/manufacturers in the market. The key manufacturers covered in this report: Breakdown data in in Chapter 3.

Starbreeze

Samsung

Google

HTC

Sony

Vuzix

Freefly

Microsoft

Oculus

Meta

FOVE

Vive

Zeiss

Razer

VisusVR

Avegant

In addition, this report discusses the key drivers influencing market growth, opportunities, the challenges and the risks faced by key players and the market as a whole. It also analyzes key emerging trends and their impact on present and future development.

Research objectives

To study and analyze the global VR Equipment market size by key regions/countries, type and application, history data from 2015 to 2019, and forecast to 2025.

To understand the structure of VR Equipment market by identifying its various subsegments.

Focuses on the key global VR Equipment players, to define, describe and analyze the value, market share, market competition landscape, SWOT analysis and development plans in next few years.

To analyze the VR Equipment with respect to individual growth trends, future prospects, and their contribution to the total market.

To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).

To project the size of VR Equipment submarkets, with respect to key regions (along with their respective key countries).

To analyze competitive developments such as expansions, agreements, new product launches and acquisitions in the market.

To strategically profile the key players and comprehensively analyze their growth strategies.

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

1 Scope of the Report

1.1 Market Introduction

1.2 Research Objectives

1.3 Years Considered

1.4 Market Research Methodology

1.5 Economic Indicators

1.6 Currency Considered

2 Executive Summary

2.1 World Market Overview

2.1.1 Global VR Equipment Market Size 2015-2025

2.1.2 VR Equipment Market Size CAGR by Region

2.2 VR Equipment Segment by Type

2.2.1 Head Mounted Displays

2.2.2 Head Mounted Displays

2.2.3 Motion Trackers

2.2.4 3D Controllers

2.2.5 Data Gloves

2.2.6 Haptic Devices

2.2.7 Others

2.3 VR Equipment Market Size by Type

2.3.1 Global VR Equipment Market Size Market Share by Type (2015-2020)

2.3.2 Global VR Equipment Market Size Growth Rate by Type (2015-2020)

2.4 VR Equipment Segment by Application

2.4.1 Educational

2.4.2 Industrial

2.4.3 Medical

2.4.4 Entertainment

2.4.5 Others

2.5 VR Equipment Market Size by Application

2.5.1 Global VR Equipment Market Size Market Share by Application (2015-2020)

2.5.2 Global VR Equipment Market Size Growth Rate by Application (2015-2020)

3 Global VR Equipment by Players

3.1 Global VR Equipment Market Size Market Share by Players

3.1.1 Global VR Equipment Market Size by Players (2018-2020)

3.1.2 Global VR Equipment Market Size Market Share by Players (2018-2020)

3.2 Global VR Equipment Key Players Head office and Products Offered

3.3 Market Concentration Rate Analysis

3.3.1 Competition Landscape Analysis

3.3.2 Concentration Ratio (CR3, CR5 and CR10) (2018-2020)

3.4 New Products and Potential Entrants

3.5 Mergers & Acquisitions, Expansion

4 VR Equipment by Regions

4.1 VR Equipment Market Size by Regions

4.2 Americas VR Equipment Market Size Growth

4.3 APAC VR Equipment Market Size Growth

4.4 Europe VR Equipment Market Size Growth

4.5 Middle East & Africa VR Equipment Market Size Growth

5 Americas

5.1 Americas VR Equipment Market Size by Countries

5.2 Americas VR Equipment Market Size by Type

5.3 Americas VR Equipment Market Size by Application

5.4 United States

5.5 Canada

5.6 Mexico

5.7 Key Economic Indicators of Few Americas Countries

6 APAC

6.1 APAC VR Equipment Market Size by Regions

6.2 APAC VR Equipment Market Size by Type

6.3 APAC VR Equipment Market Size by Application

6.4 China

6.5 Japan

6.6 Korea

6.7 Southeast Asia

6.8 India

6.9 Australia

6.10 Key Economic Indicators of Few APAC Regions

7 Europe

7.1 Europe VR Equipment by Countries

7.2 Europe VR Equipment Market Size by Type

7.3 Europe VR Equipment Market Size by Application

7.4 Germany

7.5 France

7.6 UK

7.7 Italy

7.8 Russia

7.9 Key Economic Indicators of Few Europe Countries

8 Middle East & Africa

8.1 Middle East & Africa VR Equipment by Countries

8.2 Middle East & Africa VR Equipment Market Size by Type

8.3 Middle East & Africa VR Equipment Market Size by Application

8.4 Egypt

8.5 South Africa

8.6 Israel

8.7 Turkey

8.8 GCC Countries

9 Market Drivers, Challenges and Trends

9.1 Market Drivers and Impact

9.1.1 Growing Demand from Key Regions

9.1.2 Growing Demand from Key Applications and Potential Industries

9.2 Market Challenges and Impact

9.3 Market Trends

10 Global VR Equipment Market Forecast

10.1 Global VR Equipment Market Size Forecast (2021-2025)

10.2 Global VR Equipment Forecast by Regions

10.2.1 Global VR Equipment Forecast by Regions (2021-2025)

10.2.2 Americas Market Forecast

10.2.3 APAC Market Forecast

10.2.4 Europe Market Forecast

10.2.5 Middle East & Africa Market Forecast

10.3 Americas Forecast by Countries

10.3.1 United States Market Forecast

10.3.2 Canada Market Forecast

10.3.3 Mexico Market Forecast

10.3.4 Brazil Market Forecast

10.4 APAC Forecast by Countries

10.4.1 China Market Forecast

10.4.2 Japan Market Forecast

10.4.3 Korea Market Forecast

10.4.4 Southeast Asia Market Forecast

10.4.5 India Market Forecast

10.4.6 Australia Market Forecast

10.5 Europe Forecast by Countries

10.5.1 Germany Market Forecast

10.5.2 France Market Forecast

10.5.3 UK Market Forecast

10.5.4 Italy Market Forecast

10.5.5 Russia Market Forecast

10.5.6 Spain Market Forecast

10.6 Middle East & Africa Forecast by Countries

10.6.1 Egypt Market Forecast

10.6.2 South Africa Market Forecast

10.6.3 Israel Market Forecast

10.6.4 Turkey Market Forecast

10.6.5 GCC Countries Market Forecast

10.7 Global VR Equipment Forecast by Type

10.8 Global VR Equipment Forecast by Application

11 Key Players Analysis

11.1 Starbreeze

11.1.1 Company Details

11.1.2 VR Equipment Product Offered

11.1.3 Starbreeze VR Equipment Revenue, Gross Margin and Market Share (2018-2020)

11.1.4 Main Business Overview

11.1.5 Starbreeze News

11.2 Samsung

11.2.1 Company Details

11.2.2 VR Equipment Product Offered

11.2.3 Samsung VR Equipment Revenue, Gross Margin and Market Share (2018-2020)

11.2.4 Main Business Overview

11.2.5 Samsung News

11.3 Google

11.3.1 Company Details

11.3.2 VR Equipment Product Offered

11.3.3 Google VR Equipment Revenue, Gross Margin and Market Share (2018-2020)

11.3.4 Main Business Overview

11.3.5 Google News

11.4 HTC

11.4.1 Company Details

11.4.2 VR Equipment Product Offered

11.4.3 HTC VR Equipment Revenue, Gross Margin and Market Share (2018-2020)

11.4.4 Main Business Overview

11.4.5 HTC News

11.5 Sony

11.5.1 Company Details

11.5.2 VR Equipment Product Offered

11.5.3 Sony VR Equipment Revenue, Gross Margin and Market Share (2018-2020)

11.5.4 Main Business Overview

11.5.5 Sony News

11.6 Vuzix

11.6.1 Company Details

11.6.2 VR Equipment Product Offered

11.6.3 Vuzix VR Equipment Revenue, Gross Margin and Market Share (2018-2020)

11.6.4 Main Business Overview

11.6.5 Vuzix News

11.7 Freefly

11.7.1 Company Details

11.7.2 VR Equipment Product Offered

11.7.3 Freefly VR Equipment Revenue, Gross Margin and Market Share (2018-2020)

11.7.4 Main Business Overview

11.7.5 Freefly News

11.8 Microsoft

11.8.1 Company Details

11.8.2 VR Equipment Product Offered

11.8.3 Microsoft VR Equipment Revenue, Gross Margin and Market Share (2018-2020)

11.8.4 Main Business Overview

11.8.5 Microsoft News

11.9 Oculus

11.9.1 Company Details

11.9.2 VR Equipment Product Offered

11.9.3 Oculus VR Equipment Revenue, Gross Margin and Market Share (2018-2020)

11.9.4 Main Business Overview

11.9.5 Oculus News

11.10 Meta

11.10.1 Company Details

11.10.2 VR Equipment Product Offered

11.10.3 Meta VR Equipment Revenue, Gross Margin and Market Share (2018-2020)

11.10.4 Main Business Overview

11.10.5 Meta News

11.11 FOVE

11.12 Vive

11.13 Zeiss

11.14 Razer

11.15 VisusVR

11.16 Avegant

12 Research Findings and Conclusion

List of Tables

Table 1. Research Methodology

Table 2. Data Source

Table 3. VR Equipment Market Size CAGR by Region 2015-2025 ($ Millions)

Table 4. Major Players of Head Mounted Displays

Table 5. Major Players of Head Trackers

Table 6. Major Players of Motion Trackers

Table 7. Major Players of 3D Controllers

Table 8. Major Players of Data Gloves

Table 9. Major Players of Haptic Devices

Table 10. Major Players of Others

Table 11. VR Equipment Market Size by Type (2014-2019) ($ Millions)

Table 12. Global VR Equipment Market Size Market Share by Type (2015-2020)

Table 13. Global VR Equipment Market Size by Application (2015-2020) ($ Millions)

Table 14. Global VR Equipment Market Size Market Share by Application (2015-2020)

Table 15. Global VR Equipment Revenue by Players (2018-2020) ($ Millions)

Table 16. Global VR Equipment Revenue Market Share by Players (2018-2020)

Table 17. Global VR Equipment Key Players Head office and Products Offered

Table 18. VR Equipment Concentration Ratio (CR3, CR5 and CR10) (2018-2020)

Table 19. New Products and Potential Entrants

Table 20. Mergers & Acquisitions, Expansion

Table 21. Global VR Equipment Market Size by Regions 2015-2020 ($ Millions)

Table 22. Global VR Equipment Market Size Market Share by Regions 2015-2020

Table 23. Americas VR Equipment Market Size by Countries (2015-2020) ($ Millions)

Table 24. Americas VR Equipment Market Size Market Share by Countries (2015-2020)

Table 25. Americas VR Equipment Market Size by Type (2015-2020) ($ Millions)

Table 26. Americas VR Equipment Market Size Market Share by Type (2015-2020)

Table 27. Americas VR Equipment Market Size by Application (2015-2020) ($ Millions)

Table 28. Americas VR Equipment Market Size Market Share by Application (2015-2020)

Table 29. APAC VR Equipment Market Size by Regions (2015-2020) ($ Millions)

Table 30. APAC VR Equipment Market Size Market Share by Regions (2015-2020)

Table 31. APAC VR Equipment Market Size by Type (2015-2020) ($ Millions)

Table 32. APAC VR Equipment Market Size Market Share by Type (2015-2020)

Table 33. APAC VR Equipment Market Size by Application (2015-2020) ($ Millions)

Table 34. APAC VR Equipment Market Size Market Share by Application (2015-2020)

Table 35. Europe VR Equipment Market Size by Countries (2015-2020) ($ Millions)

Table 36. Europe VR Equipment Market Size Market Share by Countries (2015-2020)

Table 37. Europe VR Equipment Market Size by Type (2015-2020) ($ Millions)

Table 38. Europe VR Equipment Market Size Market Share by Type (2015-2020)

Table 39. Europe VR Equipment Market Size by Application (2015-2020) ($ Millions)

Table 40. Europe VR Equipment Market Size Market Share by Application (2015-2020)

Table 41. Middle East & Africa VR Equipment Market Size by Countries (2015-2020) ($ Millions)

Table 42. Middle East & Africa VR Equipment Market Size Market Share by Countries (2015-2020)

Table 43. Middle East & Africa VR Equipment Market Size by Type (2015-2020) ($ Millions)

Table 44. Middle East & Africa VR Equipment Market Size Market Share by Type (2015-2020)

Table 45. Middle East & Africa VR Equipment Market Size by Application (2015-2020) ($ Millions)

Table 46. Middle East & Africa VR Equipment Market Size Market Share by Application (2015-2020)

Table 47. Key and Potential Regions of VR Equipment

Table 48. Key Application and Potential Industries of VR Equipment

Table 49. Key Challenges of VR Equipment

Table 50. Key Trends of VR Equipment

Table 51. Global VR Equipment Market Size Forecast by Regions (2021-2025) ($ Millions)

Table 52. Global VR Equipment Market Size Market Share Forecast by Regions

Table 53. Global VR Equipment Market Size Forecast by Type (2021-2025) ($ Millions)

Table 54. Global VR Equipment Market Size Market Share Forecast by Type (2021-2025)

Table 55. Global VR Equipment Market Size Forecast by Application (2021-2025) ($ Millions)

Table 56. Global VR Equipment Market Size Market Share Forecast by Application (2021-2025)

Table 57. Starbreeze Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

Table 58. Starbreeze VR Equipment Product Offered

Table 59. Starbreeze VR Equipment Revenue and Gross Margin (2018-2020E)

Table 60. Starbreeze Main Business

Table 61. Starbreeze Latest Developments

Table 62. Samsung Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

Table 63. Samsung VR Equipment Product Offered

Table 64. Samsung Main Business

Table 65. Samsung VR Equipment Revenue and Gross Margin (2018-2020E)

Table 66. Samsung Latest Developments

Table 67. Google Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

Table 68. Google VR Equipment Product Offered

Table 69. Google Main Business

Table 70. Google VR Equipment Revenue and Gross Margin (2018-2020E)

Table 71. Google Latest Developments

Table 72. HTC Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

Table 73. HTC VR Equipment Product Offered

Table 74. HTC Main Business

Table 75. HTC VR Equipment Revenue and Gross Margin (2018-2020E)

Table 76. HTC Latest Developments

Table 77. Sony Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

Table 78. Sony VR Equipment Product Offered

Table 79. Sony Main Business

Table 80. Sony VR Equipment Revenue and Gross Margin (2018-2020E)

Table 81. Sony Latest Developments

Table 82. Vuzix Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

Table 83. Vuzix VR Equipment Product Offered

Table 84. Vuzix Main Business

Table 85. Vuzix VR Equipment Revenue and Gross Margin (2018-2020E)

Table 86. Vuzix Latest Developments

Table 87. Freefly Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

Table 88. Freefly VR Equipment Product Offered

Table 89. Freefly Main Business

Table 90. Freefly VR Equipment Revenue and Gross Margin (2018-2020E)

Table 91. Freefly Latest Developments

Table 92. Microsoft Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

Table 93. Microsoft VR Equipment Product Offered

Table 94. Microsoft Main Business

Table 95. Microsoft VR Equipment Revenue and Gross Margin (2018-2020E)

Table 96. Microsoft Latest Developments

Table 97. Oculus Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

Table 98. Oculus VR Equipment Product Offered

Table 99. Oculus Main Business

Table 100. Oculus VR Equipment Revenue and Gross Margin (2018-2020E)

Table 101. Oculus Latest Developments

Table 102. Meta Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

Table 103. Meta VR Equipment Product Offered

Table 104. Meta Main Business

Table 105. Meta VR Equipment Revenue and Gross Margin (2018-2020E)

Table 106. Meta Latest Developments

Table 107. FOVE Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

Table 108. Vive Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

Table 109. Zeiss Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

Table 110. Razer Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

Table 111. VisusVR Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

Table 112. Avegant Details, Company Total Revenue (in $ million), Head Office, VR Equipment Major Market Areas and Its Competitors

List of Figures

Figure 1. VR Equipment Report Years Considered

Figure 2. Market Research Methodology

Figure 3. Global VR Equipment Market Size Growth Rate 2015-2025 ($ Millions)

Figure 4. Global VR Equipment Market Size Market Share by Type (2015-2020)

Figure 5. Global Head Mounted Displays Market Size Growth Rate

Figure 6. Global Head Trackers Market Size Growth Rate

Figure 7. Global Motion Trackers Market Size Growth Rate

Figure 8. Global 3D Controllers Market Size Growth Rate

Figure 9. Global Data Gloves Market Size Growth Rate

Figure 10. Global Haptic Devices Market Size Growth Rate

Figure 11. Global Others Market Size Growth Rate

Figure 12. VR Equipment in Educational

Figure 13. Global VR Equipment Market: Educational (2015-2020) ($ Millions)

Figure 14. VR Equipment in Industrial

Figure 15. Global VR Equipment Market: Industrial (2015-2020) ($ Millions)

Figure 16. VR Equipment in Medical

Figure 17. Global VR Equipment Market: Medical (2015-2020) ($ Millions)

Figure 18. Global Medical YoY Growth ($ Millions)

Figure 19. VR Equipment in Entertainment

Figure 20. Global VR Equipment Market: Entertainment (2015-2020) ($ Millions)

Figure 21. Global Entertainment YoY Growth ($ Millions)

Figure 22. VR Equipment in Others

Figure 23. Global VR Equipment Market: Others (2015-2020) ($ Millions)

Figure 24. Global Others YoY Growth ($ Millions)

Figure 25. Global VR Equipment Market Size Market Share by Application in 2019

Figure 26. Global VR Equipment Market Size Market Share by Regions 2015-2020

Figure 27. Americas VR Equipment Market Size 2015-2020 ($ Millions)

Figure 28. APAC VR Equipment Market Size 2015-2020 ($ Millions)

Figure 29. Europe VR Equipment Market Size 2015-2020 ($ Millions)

Figure 30. Middle East & Africa VR Equipment Market Size 2015-2020 ($ Millions)

Figure 31. Americas VR Equipment Market Size Market Share by Countries in 2019

Figure 32. Americas VR Equipment Market Size Market Share by Type in 2019

Figure 33. Americas VR Equipment Market Size Market Share by Application in 2019

Figure 34. United States VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 35. Canada VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 36. Mexico VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 37. APAC VR Equipment Market Size Market Share by Regions in 2019

Figure 38. APAC VR Equipment Market Size Market Share by Type in 2019

Figure 39. APAC VR Equipment Market Size Market Share by Application in 2019

Figure 40. China VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 41. Japan VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 42. Korea VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 43. Southeast Asia VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 44. India VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 45. Australia VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 46. Europe VR Equipment Market Size Market Share by Countries in 2019

Figure 47. Europe VR Equipment Market Size Market Share by Type in 2019

Figure 48. Europe VR Equipment Market Size Market Share by Application in 2019

Figure 49. Germany VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 50. France VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 51. UK VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 52. Italy VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 53. Russia VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 54. Spain VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 55. Middle East & Africa VR Equipment Market Size Market Share by Countries in 2019

Figure 56. Middle East & Africa VR Equipment Market Size Market Share by Type in 2019

Figure 57. Middle East & Africa VR Equipment Market Size Market Share by Application in 2019

Figure 58. Egypt VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 59. South Africa VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 60. Israel VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 61. Turkey VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 62. GCC Countries VR Equipment Market Size Growth 2015-2020 ($ Millions)

Figure 63. Global VR Equipment arket Size Forecast (2021-2025) ($ Millions)

Figure 64. Americas VR Equipment Market Size 2021-2025 ($ Millions)

Figure 65. APAC VR Equipment Market Size 2021-2025 ($ Millions)

Figure 66. Europe VR Equipment Market Size 2021-2025 ($ Millions)

Figure 67. Middle East & Africa VR Equipment Market Size 2021-2025 ($ Millions)

Figure 68. United States VR Equipment Market Size 2021-2025 ($ Millions)

Figure 69. Canada VR Equipment Market Size 2021-2025 ($ Millions)

Figure 70. Mexico VR Equipment Market Size 2021-2025 ($ Millions)

Figure 71. Brazil VR Equipment Market Size 2021-2025 ($ Millions)

Figure 72. China VR Equipment Market Size 2021-2025 ($ Millions)

Figure 73. Japan VR Equipment Market Size 2021-2025 ($ Millions)

Figure 74. Korea VR Equipment Market Size 2021-2025 ($ Millions)

Figure 75. Southeast Asia VR Equipment Market Size 2021-2025 ($ Millions)

Figure 76. India VR Equipment Market Size 2021-2025 ($ Millions)

Figure 77. Australia VR Equipment Market Size 2021-2025 ($ Millions)

Figure 78. Germany VR Equipment Market Size 2021-2025 ($ Millions)

Figure 79. France VR Equipment Market Size 2021-2025 ($ Millions)

Figure 80. UK VR Equipment Market Size 2021-2025 ($ Millions)

Figure 81. Italy VR Equipment Market Size 2021-2025 ($ Millions)

Figure 82. Russia VR Equipment Market Size 2021-2025 ($ Millions)

Figure 83. Spain VR Equipment Market Size 2021-2025 ($ Millions)

Figure 84. Egypt VR Equipment Market Size 2021-2025 ($ Millions)

Figure 85. South Africa VR Equipment Market Size 2021-2025 ($ Millions)

Figure 86. Israel VR Equipment Market Size 2021-2025 ($ Millions)

Figure 87. Turkey VR Equipment Market Size 2021-2025 ($ Millions)

Figure 88. GCC Countries VR Equipment Market Size 2021-2025 ($ Millions)